Fortnightly-ish Monday report (week 1-3)
Added 2019-01-21 21:59:11 +0000 UTCSince a lot of progress was shown during last week's public stream, the Monday report got pushed back to this week instead, with this week's progress added:
- Added and expanded some more cutscenes
- Added the first stealth mechanic features
- Made the first full political map of the Didnapper 2 world
- Added a new skill learning system
- Finished writing the full story script for chapter 3 and 4
- Made some changes and additions to the escape system, including adding the time limit feature
- Added some new sprites for the story events of chapter 1
- Added some sprite animation plugins for more fancy pixel stuff
- Added support for passive speech bubbles
- Added some more battler graphics and battles
- Started adding maps for Miu Miu Forest
- Added support for more custom options on the title screen, for example shortcuts to testing areas and such
- Added a game over CG
- Fixed some minor bugs in the battle system