SamuZai
DIDgames
DIDgames

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Sunday dev screenshot (week 11)

So, last Sunday we said the public demo release would come before the next weekly screenshot, but since these are now coming on the same day, and we don't want to instantly bury the release notice, we might as well post this screenshot of an example of a last minute upgrade that was done today first.

What you see is that the majestic chair that Seles sits on during her escape has been given a new coat of paint, as well as some more appealing surroundings. It's really interesting how little really needs to be done to make a big difference~

Of course the chair is far from the only thing that has been touched up today, but it's by far the easiest one to show in a screenshot. Other touch-ups today include shading for some eye graphics, improved memory handling, escape system code improvements, enemy balancing and so on.

Anyway, the public demo release is just a few hours away, so you'll get to see that then :)

Sunday dev screenshot (week 11)

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