SamuZai
es47mods
es47mods

boosty


Low poly Sheva's head - w.i.p.

Low poly Sheva's head is ready. In RE4 mods, modders usually use the RE5 model. You can see it on the right in the screenshot. But RE5 was released in 2009 and there were different requirements for models back then. I decided not to use RE5 Sheva's head and made a new one based on it using retopology (building a new mesh over the old one). The old model has 3500 polygons, the new one has about 20,000. This is the RE4 standard, about the same number of polygons in the heads of Ada and Ashley. But that's not all. The next step is building an HD model and baking normal maps, this will further increase the detail of Sheva in the game. There is a lot of work, but it is progressing well.

Low poly Sheva's head - w.i.p.

Comments

<div ><div><span class="text">looking good!</span></div></div>

Ddraigg


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