Try out the asset for free on my public avatar found in my world here
Avatar WorldTHIS ASSET INCLUDES 3 PREFABS
- The full actual smart gun prefab as showcased on this page.
- An exact duplicate of the smart gun prefab that you can also install. Mostly for the purpose of dual wielding if you really want to.
- A Stripped down version (no ammo system) of the prefab specifically made for model swapping (guide included on how to do that).
The Smart Gun prefab, inspired by Cyberpunk 2077, with a Kriss Vector inspired model (modelled by Frosti).
Has two distinct firing modes.
Both Firing modes have a dynamic scope that swaps between what you use at the time. A smart scope that displays important information, and a regular red dot sight using the Suresight Shader For a really cool holographic depth effect.
Each firing mode has a distinct laser sight that adapts to what is needed at the time. The smart laser sight will show the expected curve of the bullets.
Additionally, you can toggle on a suppressor that will change the firing sound, as well as reduce the muzzleflash effect.
The Smart gun has really interactive reloading mechanics
Here's a small showcase of the normal firing mode.
The smart scope can be toggled to have the smart UI only visible when looking through its window. This can help with the cool immersive aspect of the UI, and can also remove visual obstructions for other people.
You must use one of the newer VRC SDK's which can only be downloaded through VCC, otherwise you are more than likely to encounter issues.
Poyiomi Toon Shader(recommended 8 or newer)
Final IK stub(required to have in the project for the prefab to function, it is included in your download, so you don't have to grab it from here)
Avatar 3.0 Manager(can be installed through VCC directly (used for manual installation))
OPTIONAL:
VRCFuryFury can be used as an alternative install method
Custom Menus
This prefab comes with 3 versions depending on what you want for your avatar.
You can install both regular smart guns if you want to dual wield. This will significantly increase the avatars negative rating obviously, as this is essentially doubling the prefabs size (outside of textures since they are reused over both of them). Adding both Smart Guns would cost 56 parameters total.
Finally, there is the Custom Smart Gun. This version has the ammo system removed from it (leaving it costing only 19 parameter space) as well as the model swapped out for some placeholder squares.
The hierarchy has been renamed to easily showcase what can be moved and changed to your liking.
GUIDE IS INCLUDED ON PURCHASE
The general purpose of it being adaptability to any custom 3D model you want to use instead of the default the main prefab comes with.
Most of the important hierarchy is renamed to showcase what you can move and edit, the video guide also covers how to add your own model and fit it to your liking.
🟢 YOU CAN:
🔴 YOU CANNOT:
3D Modelling for the Smart Gun and texturing by Frosti: https://sites.google.com/view/frostifolio - https://www.artstation.com/uc26c7abdPlease check out his stuff!
Custom Smart Scope shader by Nebula Animations:https://nebulaanimations.com Check him out!
World Constraint Prefab: https://vrlabs.dev/item/world-constraint
Main avatar used for promotional material is Hyenid by Alber: https://alber.gumroad.com/l/Hyenid
VRLabs contact tracker prefab used for tracking players: https://github.com/VRLabs/Contact-Tracker
VRLabs Raycast prefab https://github.com/VRLabs/Raycast-Prefab
Special thanks to SkaleySeto https://skaleyseto.booth.pm for some additional particle assistance.
Special thanks to WingmanDraws https://wingmandraws.gumroad.com for assistance on some technical aspects.
Some muzzleflash particles from https://www.artstation.com/kripto289 edited to fit
Special thanks to https://fudoragon.carrd.co/ for providing various gun noises used for reloading
Extra Note:
Yes I am fully aware the actual model design of the gun doesn't make much logical sense with real life. I also don't care about it, it's a cool model :)
Thanks for reading all the way down here :)
If you encounter ANY issues whatsoever with the prefab, please do join my discord server where I provide free technical assistance:
If you do not have Discord (for some reason), you can send me a dm on Twitter
Changelog
V8_8
Fixed WD_ON controller for the duplicate secondary prefab. The blendtree had a bunch of missing stuff which I am unsure why it was missing. It should be working correctly now.
This change did not affect the main prefab and custom prefab.
Substance Painter File
Will work fine in 2022 unless you try to equip and fire it in unity 2022 play mode, then it may crash.
Default Prefab Install guide, covers both VRCfury and manual install (also included in zip file)
Ensure you have:
Avatar manager 3.0 installed in the project (you can do so through VCC)
Install Poiyomi 8 or above
Final IK stub (required to have in the project for the prefab to function, it is included in your download, so you don't have to grab it from here)
Ensure you are not on an outdated SDK
OPTIONAL:
Custom Prefab Install guide, covers how to create your own smart gun (requires you to bring your own 3D model to swap out for)
Skippy Model used in the guide
This just shows the hierarchy positions of various things for the Smart Gun. You will not need this unless you are doing some advanced edits.

Please be aware this is a paid asset, and you are under no circumstances allowed to give the files to someone else.
