Test Build Alpha v.0.1.11 update
Added 2022-01-04 14:36:57 +0000 UTCHello helloo...
Turns out that I missed a chunk of mesh during the physical sync, and there was a gap on the main straight -___-"
Sorry for the inconvenience! XD
Abulzz
Comments
Thanks for the reply, Looking forward to the updates :)
2022-02-11 04:09:52 +0000 UTCah is it the stage 1 layout? The stage 1 layout is suppose to only up to cerda. I've checked the full layout, I though I accidentally messed up the road block XD
Abulzz
2022-02-04 01:36:15 +0000 UTCI'm replying as I'm helping out with cars and other details.. Thank you for the suggestions, many different cars are planned, we've made lists of the cars that were there on the photos of the 1973 race and we're fully aware that there were not just Fiat 500s around, it's just a question of time and priorities but they will come. And the same for fields, farms and what grows on them, it'll be there, step by step! :)
Ben Cal
2022-02-02 13:14:02 +0000 UTCThanks for the update ... your work is awesome ... just a couple of advice for the future ... first try to improve the the parked car randomness ( we did not have just fiat 500 in that period... lancia fulvia, fiat 1100, citroen pallas, bmw 2002, alfa romeo gt, matra simca were very popular in sicily at that time) ... and second add tons of olives trees and vineyards if you can ... we've been full of them since forever ! Thanks for your great work and congratulations on your new job position Thanks for the update ... your work is awesome ... just a couple of advice for the future ... first try to improve the the parked car randomness ( we did not have just fiat 500 in that period... lancia fulvia, fiat 1100, citroen pallas, bmw 2002, alfa romeo gt, matra simca were very popular in sicily at that time) ... and second add tons of olives trees and vineyards if you can ... we've been full of them since forever ! Thanks for your great work and congratulations on your new job position
Samuele Mollisi
2022-02-01 21:47:52 +0000 UTCI am getting a road block in the first town. Is that correct?
cdrseabee
2022-01-29 22:05:35 +0000 UTCI'm replying as I'm helping Abulzz a bit with the roadsigns and other details.. Thank you for your suggestion, we're trying to place the signs as close to how they were placed back in 73 and there are plenty of photos the hairpins without any signs. I found at least one place where a sign was placed and later removed so I suspect spectators removed them so they wouldn't interfere with their view (who knows). We want the details to be as close to what it was back in 73, so it would feel wrong to add signs where there weren't any...but there will be more little details added everywhere and then it will be much easier to tell the different sections apart and know when the bad corners are coming up, I hope that's a little comfort ;)
Ben Cal
2022-01-20 21:55:54 +0000 UTCThank you for making this track. It is already delightful. And it is starting to look very good. Can I suggest please a hairpin sign before any of the hairpins. There are 3 in the first half of the track that is a bit of a surprise. I'm sure that I will eventually remember where they are.
2022-01-16 09:27:53 +0000 UTCI enjoyed the free version a lot, didn't know there was a Patreon with an updated version.. it looks so much better, especially the buildings having textures now :) There was a point somewhere halfway where I drove straight on while the road actually went to the left. It was a bit misleading since there was a grey path on the hill going straight forward. My car ended up at the bottom of a hill with a very small lake and I wasn't able to get out of that. I'll make a video of that point, maybe you can add an invisible barries there?
Andre Warringa
2022-01-10 12:13:40 +0000 UTCThank you sir; really nice to be able to overshoot a junction and reverse up the road without hitting the invisible walls, feels much more natural
Rodger Davies
2022-01-06 23:49:20 +0000 UTC