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Dohna Dohna By Alicesoft

Dohna Dohna (ドーナドーナ いっしょにわるいことをしよう, literally translating to "Dohna Dohna: Let's Do Bad Things Together!"), stylized as "doHna:doHna," is a RPG/Management game developed by Alicesoft released on November 27, 2020.

Gameplay in Dohna Dohna combines turn-based combat and strategic resource management, and is divided into three major segments: "Hunting", "Hustling", and "Feeling". Each turn constitutes a single in-universe day, with special events occurring if certain objectives are met as days pass.

By https://alicesoft.fandom.com/wiki/Dohna_Dohna

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Review:

While I didn't understand shit of what was happening, I greatly appreciated the artstyle, the exploration and combat gameplay, while offering rather simple mechanics even as more characters are introduced.
Combat is pretty much rock-paper-scissor with a variety of AoE for both offense and support.

This is a very high effort title that you very rarely get to see in the scene.
Generally people are just after H content, and don't really care for the rest, so if you're actually looking for a solid game with proper storyline and deep involvement with the cast, I'd say definitely give this one a look.

Oh, and you better understand Japanese. There are some translation in progress, but they're very slow and I'm not even sure if the people behind are even motivated enough to finish them.

Official website: https://www.alicesoft.com/dohnadohna

❤️ For relevant H content of this title you may contact me in DM for referrals.

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