This will likely be the final hotfix for Heavy Hearts 0.3.5. What does it do?
1. PERFORMANCE PERFORMANCE PERFORMANCE. ---------------- I refactored some very old, inefficient code that very likely bogged down processing speed. This includes how busts are displayed, how levels are drawn how heavy the asset tiles are. You should notice less performance lag when playing (if you had any to begin with)
2. Fixed some bugs that stopped progression after losing to the Arcane Golem, or if certain keys are pressed during Lorestone01 H Scene in the grove.
3. Added some better hints to how to get to the gallery, and fixed a bug that prevented one of the bonus scenes from unlocking.
4. Fixed some text issues. Added some text to the threshing area telling players that the place is skippable, because the quests are not done.
5. SAVE LOAD CRASHES ARE.... FIXED!?!?!?! ---------------- Okay, so I tested this today and couldnt believe it... This is some black magic fuckery because I don't know what I did to fix it, but it worked. Heres the thing, I need some people to verify that it works for them before I formally announce to everyone that its fixed.
6. Dog in the Orc Villa.
7. Other minor fixes reported by the community.
RAHIM RAVEN KHATRI
2022-12-02 18:25:53 +0000 UTCDammit213
2022-09-04 13:53:30 +0000 UTCokazawa123
2022-09-04 07:49:30 +0000 UTC