SamuZai
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WrathXR (formally WrathQuest) Update 0.2.0 (PICO / FIXES / MORE!)

Download for Mid-Tier (€6 a month and up): https://www.quakevr.com/patreon/

Hi Beefrons,

Its been a little while since we spoke. Before you ask, yes Quake 4 playable is definitely coming soon and is now consuming the majority of my Beef time. For a few reasons, chief of which is that I had to travel without my headset (I don't recommend it, reality is far worse than its virtual cousin), I thought it was a good idea to visit the somewhat forgotten son that is Wrath: Aeon of Ruin. We know some of you are fans and had to stop a playthrough due to some bugs.  

Its probably worth clearing some things up first: This game is not Vapourware!
If you visit the Steam page (https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin/) you will see  3D Realms are giving bi-weekly updates of their progress and boy this game is going to be huge. If anyone has played the game you know the Hub which connects the levels is pretty large. The levels, themselves, are far longer and bigger than their Quake counterparts. The final game has 3 hub worlds connecting 15 levels all and 3 big boss fights. 

The whole team really likes this game and feel it is somewhat underappreciated. As you can see from the amazing Bummser trailer above it's great fun. I've heard rumours that Bummser was smiling maniacally at various points during the footage collection. 

My work on this at this stage was two-fold:

Firstly, I have moved it to OpenXR so the game now works on Pico 4 (and looks fantastic with the extra FOV / pancake lenses) and updated the sound system so no more delay. 

Secondly, it was to get the port in good shape so when the final game does release we are ready for it and can quickly get a VR version out to you guys for testing. 

Outside of game-breaking bugs this will probably be the final version before the full game is released. There are some things that aren't perfect. In the most case this is because they will need redoing completely at that point. 

Notes:

Because we want you to be able to easily provide us with save games for testing, this version has unlimited saves. You can create as many Soul Tethers as you need (Right Grip + Y), but be aware much like Quick Save you can only revisit your most recent. 

Hints:

I see a lot of people fall at the first hurdle of getting over the first jump. Its easy when you know how but not overly intuitive at the start. Hold the trigger button to charge a "boost". Keep it held down and start to jump. At the height of your jump release the trigger to glide over. 

Also, the blade is melee based. Slash away IRL to destroy planks / barrels / unlucky ghouls that get in your way. 

Technical Notes / Installation:

If you had this previously installed, this is a different package and uses a different folder setup. The game has changed to WrathXR and the folder is now WrathXR. If you have a WrathQuest folder, you should be able to rename it (via Windows Explorer as I don't think Sidequest has this function) and it should run fine. 

1) Download the APK from https://www.quakevr.com/patreon/
2) Install via Sidequest
3) Launch the game once from Unknown Sources. You will see a grey screen. Exit the app from the regular headset menu.
4) Via Sidequest you should now see a WrathXR folder and a "kp1" folder inside.
5) Copy the entire contents of kp1 from your Steam install folder to kp1 on the headset.
6) Relaunch the game and you are ready to go!


Changelist:
Converted to OpenXR and added Pico 4 support
HUD is now visible (Scale adjust coming later)
Removed unnecessary video options
All guns are now controller based (Fang Spitter Fix)
Fixed Texture Rendering and Defaulted (for better performance)
Added Unlimited Saves
Fixed Roomscale movement
Fixed issue with Fog
New sound system so no more delayed audio
Fixed flight (Sigil of Flight) portals. Use jump button (A) to fly temporarily.
Various tweaks to improve performance. We recommend sticking with our default options which should play smoothly @72hz apart from in the massive levels.

Known Issues:
Performance in larger maps (Priory) can still be a bit rough. We are seeing what the v55 Quest improvements bring and the final game optimisations before sacrificing graphical fidelity at this stage. 

Sky is not rendering correctly so no starts / moon. 

No loading screens

Logbook is cut off on new Bigscreen view.

I really hope you guys give this one a try and enjoy it! 

Right, must be off now, the Strogg are growing impatient for the slaughter. 

- BaggyG

P.s. Coffee Tier:
We here in the Team Beef house appreciate every contribution we receive. One thing that occurred to us is that a lot of the development updates about a game are attached to the game releases. Therefore going forward Coffee Tier will see all updates like this to get latest news on what we are doing. The download itself remains just for mid-tier and up, however. 

WrathXR (formally WrathQuest) Update 0.2.0 (PICO / FIXES / MORE!)

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