SamuZai
bspined
bspined

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WIP 0075 - Unlock scene system, sound effects

It was a bit tedious this time. I implemented a function to unlock reward scenes through packets obtained from the game. When you kill enemies in the game, you gain experience points or packets. The structure is to unlock various scenes and suits through the obtained packets. I also plan to create scenes that require certain drop items to be unlocked.

And I changed the sound effect and UI structure a little. I had a really hard time because there were a lot of things that didn't work. đŸ˜«

WIP 0075 - Unlock scene system, sound effects WIP 0075 - Unlock scene system, sound effects

Comments

Of course I have plans for that! The ultimate goal is to make it play like a scene once everything is unlocked.

bspined

Any plans on making transition animation for the baddie? Clicking on a button and having him just teleport to a different state and animations can be jarring and less immersive(muh immersion)..at the very least make it as an option so people can either see the whole thing or can skip the transition anims..

Benny Regazzoni


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