SamuZai
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Anduo Report  December 13th, 2024

 Cleanse thyselves with news from the creators. This week we revisit old friends and give them a new makeover. 

Bearcore:

Gameeeeeeeeeeeeeeeeeeeeeeers sup

I’ve finally been able to move from TC:NN to Erokin. Some of my recent work has been streamed: 

https://picarto.tv/bearcore/videos/911414

Because of a ton of backend stuff that changed (for example we use different physics for jiggly bits and a lot of work has gone into making outfits interchangeable on Alda), a lot of the existing content was broken. 

Just to give an example: I had to change physics layers around to make Alda's outfit collide with the environment. That resulted in triggers blocking Alda from going into them. Funnily enough, invisible walls were no longer blocking Alda, lol.

A lot of issues like that popped up and had to be fixed. I think I got almost all of them fixed by now though, just a few that are still on my list, which aren’t that important to fix right away.

After that, I started finally actually implementing the new content! So now, Day 7 starts with Alda lewding another Elf, before being told to go eat Limar's Pussy. On the way there, I show a fancy cutscene introducing new characters. Once that is finished, you can walk over to Limar and eat her out.

My plan is that after that Alda gets her own room a little deeper in the dungeon. I already built the room but I want to improve it a bit.

Then you can sleep there, but instead of having masturbation options, Alda now services guards. I have ~10 different guard-sex animations ready to go for that. 

From there, I think it will just be a matter of collecting scenes and outfits for Alda. Not sure if there will be more gameplay here or if the bad end will simply end there.

PMPerfect:

Atmosphere enhancing in the process! 

2 locations as an example : 

-Ramp to Gateston 

-Liv's Tavern

 A more foggy vibe closer to RE, but still somewhat sunny

New different type/size trees

Debris

Bushes

Textures

We’d like to improve contrast a bit, because while the fog looks really cool, it does wash out the colors quite a lot. We’ll see how we can tackle that c:

Jugger:

 More progress on our resident spider lady - Jugger has been hard at work chiseling away at her finer details, and made some accessories for her, including a pouch for her to store her spider lady related things. What things, you might ask? That's a spider lady secret 🤫

  The sword is for when you inevitably get a bit too curious, and she has to show you your place.

making clothes

PacKing:

 Pkii has been revamping our local alchemist Liz. Here is a bit of sneak peek on the new look:

Here is her low resolution version:

Here you can see how big of a difference the two models have (Left is old, right is new):

Some baked goods, the next phase will be texturing! Render baking is the process of creating a flat texture for your mesh that captures its appearance when rendered.

Merc:

 Still got some shaping work to do on the feet but I worked out some basic wrinkles that I feel look good on a stylized good. May need to make them stronger based on how the normal maps turn out, but I'll keep refining the feet as I move forward.

Thank you for attending the vigil, it would not be the same without thy presence.

Anduo Report  December 13th, 2024

Comments

We're looking into that, but it's complicated atm :c

Erokin

Love the work! Will there be a scene player at some point? Even a "good end"

Dirk


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