It's too bad some details were lost in the daz port because the game model is really impressive. Someday I'll have to learn wrap3 and start doing my own daz ports to avoid depending on others.
She has 1 outfit, 2 weapons, 1 hairstyle, 2 body textures and 2 eye textures (the second one is supposed to be official but it doesn't seem to match the ingame texture so much).
The black veins are a mesh that is part of the outfit and can be disabled. Expect a lot of clipping when posing this.
She doesn't have a UI script anymore since we now have the unified UI. Btw I updated it to 1.0.1 to fix the mannequin mode.
[Requirements & Download Here]
Credits : base model from dazwraps
Ajax3D
2022-12-08 09:23:00 +0000 UTC