Updated with latest body and material standard.
Otherwise content is the same with some fixes and improvements:
Rigging has been updated and fixed where needed, especially Kaine/Dlc outfit which was terrible.
Experimental integration of the bone constraints method explained in a previous post to help a little with posing. It's not perfect by any means and will often require user input anyway but let me know what you think of it.
New option for the main outfit to be colored by users : select outfit color n°3 then go into objects cogwheels and change colors. Main outfit also supports water droplets.
I've added a cleaner version of the boots which is now the default, dirt can be brought back via in the UI (boots cogwheel).
Credits : shinteo for for daz head shape and body textures
Changelog:
v4.3 : fix for blink affecting feet