New mesh.
1854 poly, normal and specular maps, all LODs.
Basegame compatible, HQ mod compatible.
As usual, preview pics are pure screenshots 100% from the game - no color edit, no ReShade, just cleared backgroud. Previews were taken without HQ mod.
There are three shape types depending on the angle - to fit as much hairstyles as possible. The first one is raised on the forehead and shifted back, the second one is shifted a bit forward and down the forehead, the third one is angled to the right and is slightly bigger than the first two.
2 and 3 cut the hairstyle aflat and 1 - diagonally. Btw, I suggest to use the third one with long volume hairs.
But please keep in mind that some custom hairs can’t be used with hats, and there’s literally nothing I can do about it, since it happens because of the way hair meshes work.
So. You can download any package you’d like or the merged one - all three packages are standalone and can be used in any combination [ but please, don’t put the merged package with one of these three in your Mods folder at the same time ].
Hope you’ll find this useful - tag me if you do, it’s a pleasure to see your pictures!
Happy simming, have fun and don’t forget to read my TOU.