New mesh.
3078 poly, normal and specular maps, all LODs.
Basegame compatible.
As usual, preview pics are pure screenshots 100% from the game - no color edit, no ReShade, just cleared background.
There are three shape types depending on the angle - to fit as much hairstyles as possible. The first one is shifted a bit forward and down the forehead, the second one is raised on the forehead and shifted back, the third one is angled to the right. However, since there’s no any large brim, some hairs may stick out - sorry, but the only solution for this is to make a tricorn as big as a house, and who wants to wear a house on the head?
Also please keep in mind that some custom hairs can’t be used with hats at all, and there’s literally nothing I can do about it, since it happens because of the way the hair mesh was created.
So. You can download any package you’d like or the merged one - all three packages are standalone and can be used in any combination [ but please, don’t put the merged package with one of these three in your Mods folder at the same time ].
By the way, the colors are supposed to match this dress and this frock coat, but I think they’re quite versatile. And guys, this time there would be only the first custom icon for each package [ not for all swatches as usual ] - because I’m going insane making 228 custom icons, you know…
Hope you’ll find this useful - tag me if you do, it’s a pleasure to see your pictures!
Happy simming, have fun and don’t forget to read my TOU.