Original conversions from DMC to TS2 were made by @yolartut and you can find them here.
Polycount: wall lamp - 6890, table lamp - 14504, floor lamp - 6592. I know those are really highpoly meshes, but tbh, I converted them tonight for my personal use and just thought some of you may also find this useful, so I didn’t do anything to reduce the original polycount. All LODs, normal and specular maps, 7 swatches.
Since it’s a conversion of free content, I think it should also be free. As for the floor candelabrum - it was originally a floor lamp without any candles and of another shape, but I looked for a tall chandelier FOR AGES, so I just made… let’s call it “heavy edit”, hehe. But it’s still based on the mesh, created by @yolartut and I want to thank her for giving me a permission to convert her stuff. I also used the brilliant “fake flame” concept by natalia-auditore, cause the ts4 candles fire seems really annoying to me since it can’t be used with size changing of the item in game.
Preview pics are, as usual, pure screenshots 100% from the game - no color edit, no ReShade.
Hope you’ll find this useful - tag me if you do, I’d love to see your screenshots.
Happy simming, have fun and don’t forget to read my TOU.
Strange Storyteller
2020-06-01 19:03:59 +0000 UTCBlackPiano
2020-06-01 18:25:21 +0000 UTCStrange Storyteller
2020-06-01 16:17:18 +0000 UTCXanimur
2020-06-01 13:56:45 +0000 UTC