SamuZai
Ademar440
Ademar440

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Some new stuff

Ok guys not gonna lie been struggling with this last part, but it is almost done, I wanted to make this shows similar to Izumis tennis shoes, meaning trying to make the shoes just one mesh, as much as possible not including the soles, and it was a bit challenging for me but I think it ended looking ok, so far the recordings for the time lapse videos I record for the time lapse I've recorded 85 videos to make the time lapse, many of those are failed attempts but I think this is gonna be the longest so far and I'm not even done yet, aside from that I've been making some experiments with motion captured animations I downloaded that were ripped from the game "Project Diva" I noticed that they work fine but could be improved a bit, take my latest video on Iwara for Example,  the dance it's called "Catch the wave", that motion could be improved by merging the key frames from the "center" and "groove" since the dance was using both, the technique is not that complicated they just used the center bone for the movement on the x and z axis and used the groove bone for the y axis motion, doing this by hand produces some nice animation and very little extra frames, BUT, motion capture animations use a key frame for every single frame so is the animation had 3000 frames that would mean that for both bones this animation needed 6000 frames and that is just a waste, solution?, merging the key frames from the groove bone into the center bone, how?, I think I'll make a short tutorial for that but later, it was the same case for the "waist", "lower body" and "upper body" bones, the waist bone key frames could be merged into the lower and upper body bones' key frames, and that would save some unnecessary key frames from the waist bone, so I did that for this animation, that reduced the size of the vmd file and improves compatibility with other models, something that bothers me about mocaped motions is that of course they don't use twist bones and most of the time have some very nasty pinching on the arms, this was the case too so I mention before there is a way to fix this and thus I fixed that too, a little bit of elbow grease was required but you can compare both versions if you want, both are up in the Unreleased content folder, not only that but I also tweaked the arms' animation a bit too, how did I edited tons of key frames without breaking the animation, well I'll tell you later so stay tuned, I've been making variants of the "from behind" and "doggy style" motions I made lately too, I'll upload them tomorrow to the Unreleased content folder, I've added an new IK control to Maran that will help with sexy animations in the future but it requires a bit of set up from the user to work, but it's not that complicated, you'll see.


Before I forget, the "Catch the wave" video is already up in the 1080p and 4k folders, if you don't have access to that folder let me know and I'll give you a link.


Once again an apology for the slow progress, this week I fell I'll and for a time I thought that CORONA-chan had finally french kissed me since I was feeling like crap for days, but I guess it was a false alarm (fingers crossed, knock on wood), now time to work on those soles and get this model done before the end of the year.

Some new stuff Some new stuff Some new stuff Some new stuff

Comments

Thanks but I am mostly ok now, the only think that still bothers me is my right nosethrill, I feel like there is a marble suck in there every time I inhale, but for days I felt like someone was shaking my head.

Ademar440

Always scares me now when someone says that got sick..... I honestly prefer if you take it easy and get better rather than work and make yourself worse so I am fine if you have been slowing down to take care of yourself.

Monologic


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