Here you can find everything we've created for the Cartographer Tier including all Foundry VTT files and extra content like animated maps, animated tokens, NPCs, etc.
Most of our Modular Maps are compatible with the Procedural Generator, check it out to automatically generate Modular Maps in Foundry.
You can also find everything inside Foundry using Moulinette, no need to manually install manifest links.
Follow the tutorial at the bottom of this post to know how to install our content in Foundry.
If you have questions join our Discord #help channel.
001 - Wet Foot Inn - Zip | Manifest
002 - Very Long Forest Path - Zip | Manifest [Modular]
003 - Nightwater Arena - Zip | Manifest
004 - Watermill - Zip | Manifest
005 - Slave Galley - Zip | Manifest [Levels]
006 - Narrow Path - Zip | Manifest
007 - The Medic's House - Zip | Manifest
008 - Eclipse Dungeon - Zip | Manifest
009 - Military Camp - Zip | Manifest
010 - Modular Street - Zip | Manifest [Modular]
011 - Shrine of the Sun - Zip | Manifest
012 - Cathedral of the Sword - Zip | Manifest
013 - Tailor's Table - Zip | Manifest
014 - Bay of Fund - Zip | Manifest [Phased]
015 - Posta Service - Zip | Manifest
016 - Modular Sewers - Zip | Manifest
017 - Modular Mines: Included in (048 - Modular Caves) [Modular]
018 - The Blind Spot - Zip | Manifest [Modular compatible]
019 - Gong Farm: Zip | Manifest
020 - Jungle Tree Houses - Zip | Manifest
021 - Mountain Climb - Zip | Manifest
022 - Modular Jungle - Zip | Manifest
023 - Silk Mantis Cave - Zip | Manifest
024 - Sand Pyramid - Zip | Manifest [Phased]
025 - Silent Walker - Zip | Manifest
026 - Modular Dungeon - Zip | Manifest [Modular]
027 - Mushroom Village - Zip | Manifest
028 - Khadala, the Pit City - Zip | Manifest
029 - Windmills - Zip | Manifest [Animated Map]
030 - Circus - Zip | Manifest
031 - Modular Forest - Zip | Manifest [Modular]
032 - Temple Ruins - Zip | Manifest
033 - The Corridor - Zip | Manifest [Modular]
034- River Delta Outpost - Zip | Manifest
035 - Modular Pyramid - Zip | Manifest [Modular]
036 - Sewer City Center - Zip | Manifest
037 - Sulfur Tree Shrine - Zip | Manifest
038 - Neighborhood- Zip | Manifest [Modular compatible][Levels]
039 - Cliff House - Zip | Manifest
040 - Modular Street 2: Included in [010 - Modular Street]
041 - Very Long River - Zip | Manifest
042 - Sawmill - Zip | Manifest [modular compatible]
043 - Jungle Ruins - Zip | Manifest [modular compatible]
044 - Modular Dungeon 2: Included in (026 - Modular Dungeon) [Modular]
045 - The Petrified Circle - Zip | Manifest
046 - Hilltop Cemetery - Zip | Manifest
047 - Teahouse - Zip | Manifest [Modular compatible]
048 - Modular Caves - Zip | Manifest [Modular]
049 - Flying Whale - Zip | Manifest [Animated] [Music]
050 - Very Long Forest Path 2: Included in (02 - Very Long Forest Path) [Modular]
051 - Generic Forest 1 - Zip | Manifest
052 - Kobold Dungeon - Zip | Manifest
053 - Modular Building - Zip | Manifest [Modular]
054 - Astronomer Tower - Zip | Manifest [Modular]
055 - Generic Forest 2 - Zip | Manifest
056 - Smuggler Hideout - Zip | Manifest
057 - The Squid- Zip | Manifest
058 - Whale Fall- Zip | Manifest
059 - Modular Sewers 2: Included in [016 - Modular Sewers]
060 - Graveyard Farm- Zip | Manifest
061 - City Prison - Zip | Manifest [Modular compatible]
062 - Generic Jungle 1 - Zip | Manifest
063 - Cave Ravine Ruins- Zip | Manifest [Modular compatible]
064 - Boss Office- Zip | Manifest
065 - Mountain Village - Zip | Manifest
066 - Mountain Forest Pass- Zip | Manifest
067 - Mountain Cabin- Zip | Manifest
068 - Modular Building 2 - [Included in 053 Modular Building]
069 - Sewer Water Houses- Zip | Manifest [Modular compatible]
070 - Modular Transitions - Zip | Manifest
071 - Desert Garden Dome - Zip | Manifest [Scene Illustration]
072 - Snail Beach - Zip | Manifest
073 - Cherry Blossom Park - Zip | Manifest [Scene Illustration]
074 - Modular Ruins - Zip | Manifest [Modular]
075 - Generic Ruins 1 - Zip | Manifest [Modular Ruins Compatible]
076 - Theater - Zip | Manifest
077 - Modular Canyon - Zip | Manifest [Modular]
078 - Salvage Submarine Crab - Zip | Manifest
079 - Hippogriff Stable - Zip | Manifest
080 - Generic Caves 1 - Zip | Manifest [Modular compatible]
081 - Kharon the Ship of Souls - Zip | Manifest
082 - Modular Village - Zip | Manifest
083 - Gravity Circle Dungeon - Zip | Manifest
084 - Desert Canyon - Zip | Manifest
013 - Liam, the Wandering Cloak Merchant
020 - Jungle 3-part Adventure
030 - The Circus
052 - Kobold Dungeon
065, 066, 067 - Winter mini-adventure
018 - The Blind Spot
037 - Sulfur Tree Shrine
039 - Cliff House
071 - Desert Garden Dome
If there is a Manifest link, then it means that there is a stat block for the specified system. Install as any other module. If not, download the video files in the Zip link and import manually.
023 - Silk Mantises x3 (Silk Mantis Cave): Zip | Manifest(DnD5e)
027 - Mushroom Warriors x2 (Mushroom Village): [Included in "027 - Mushroom Village]
030 - The Pranksters x2 (Circus): [DnD5e statblock included in "030 - The Circus"]
043 - Yatevo Jungle x2 (Jungle Ruins): Zip | Manifest(DnD5e)
047 - Wiggly Wig x1 (Teahouse): Included in [047 - Teahouse]
052 - Kobolds x3 (Kobold Dungeon): Included in [052 - Kobold Dungeon]
056 - Spore Druid x1 (Smuggler Hideout): Included in [056 - Smuggler Hideout]
060 - Necromancer, Skeleton & Zombie: Included in [060 - Graveyard Farm Zip]
064 - Goblin Boss - Cori Tightfist: Included in [064 - Boss Office]
066 - Winter Tree Monster: Included in Included in [066 - Mountain Forest Pass]
067 - Klauss, the Mountain Druid: Included in [067 - Mountain Cabin]
072 - Snailfolks x2: Included in [072 - Snail Beach]
076 - The Actor: Included in [076 - Theater]
079 - Hippogriffs: Included in [079 Hippogriff Stable]
How to install...
Any pack
1. Right click and copy the "Manifest" link of the pack you want to import from the Downloads list above.
2. Paste into Foundry: Add-on Modules > Install Module > Manifest URL.
3. Enter your world and activate the installed module in "Manage Modules".
4. Import the assets from the Compendium.
Alternatively you can just download the Zip file and import it manually.
[Modular]
Modular tiles to build your own maps with pre-configured walls, lights and more.
1. Download the pack by following steps 1-2 from the "Any pack" guide above.
2. Activate the module "TDA Modular [MapName]". A dialog will appear to activate the dependencies ("Token Attacher" and "libWrapper") if not activated yet. Accept.
3. Import the Actor compendium "TDA Modular [MapName] Tiles" to use them as tiles.
4. Now you can drag and drop the tiles from the Actors tab into your scene.
[Modular Compatible]
These are huge maps that can be combined with the Modular Maps tiles [Modular]. It can be for example a new district for the Modular Street pack or Jungle Ruins for the Modular Jungle pack.
These can be played as regular scenes or drag and dropped like any other Modular Map tile.
[Levels]
Maps that feature several floors with the "Levels" module by theripper93. Tokens will travel automatically between floors when they enter a staircase or similar.
1. Download the pack by following steps 1-2 from the "Any pack" guide above.
2. Activate the module. A dialog will appear to activate the dependencies ("Levels", "Wall-Height"and "libWrapper") if not activated yet. Accept.
3. Now you can play the "Levels" scene an enjoy the several floors.
Alternatively you can just play each individual scene as always.
[Phased]
Maps with several phases, like a cave that is filling with water, a mountain getting covered in snow or a pyramid filling with sand.
Usually there will be a macro in the compendiums that will allow you to change between phases.
Moulinette
As an alternative of manually installing Manifests one by one you can use Moulinette. It is a cloud storage integrated inside Foundry. What does it mean? Well, no more manual installing. You can preview, access and import everything from our archives inside Foundry. For more info visit the Moulinette post.
You need to install Moulinette Core and then the features you want to use.
For our Modular Maps you'll need Moulinette Tiles. You'll also need to activate "Token Attacher" module and use the "Prefabs" tab if you want preconfigured walls and lights.
If you only want Scenes, then Moulinette Scenes.
The Dungeon Archive
2024-06-14 20:57:51 +0000 UTCDuo Vandal
2024-06-14 20:45:57 +0000 UTCThe Dungeon Archive
2023-12-19 18:42:39 +0000 UTCDavid Best
2023-12-19 18:31:04 +0000 UTCThe Dungeon Archive
2023-08-07 23:02:39 +0000 UTCFurlan Facundo
2023-08-07 22:51:11 +0000 UTCThe Dungeon Archive
2023-03-02 01:03:36 +0000 UTCHamish Campbell
2023-03-02 00:56:19 +0000 UTCThe Dungeon Archive
2023-03-01 22:46:24 +0000 UTCFranklin Figueroa
2023-03-01 22:40:18 +0000 UTCThe Dungeon Archive
2023-03-01 22:11:59 +0000 UTCFranklin Figueroa
2023-03-01 21:54:31 +0000 UTCThe Dungeon Archive
2023-02-15 08:07:00 +0000 UTCNolan Adrian
2023-02-15 01:13:12 +0000 UTC