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We Need To Talk About Baldur's Gate 3 Being The New Industry Standard (The Jimquisition)

Larian Studios absolutely scored gold with Baldur's Gate 3. An incredible game, its qualities are nigh untouchable... and that's the thorny issue. It's being called the new industry standard, but there's some debate over whether such a standard is even attainable by most developers.   

Let's talk about how amazing Baldur's Gate 3 is, and the contentiousness around its potential status as the bar to meet for game development.

We Need To Talk About Baldur's Gate 3 Being The New Industry Standard (The Jimquisition)

Comments

I can see your girdle you disgusting fat fuck.

I've seen other takes that make me sad cause they're missing the entire point the developers were trying to make, that Steph explained so well here. I still don't understand how that got so twisted around to where people think devs are fighting against quality standards. I've chatted with some about it, and it mainly sounds like people conflating devs with "the industry," and taking issue with what any dev says. Thinking it's the same kind of person as a AAA exec. Provides context but doesn't excuse the behavior, and makes me a little sad that some don't want to do the basics of looking at who a person is, before thinking they are exploitative. Overall, just thankful you made this video so I was able to get the full picture. I don't have social media, so I really only see what are in articles and videos. Thanks again.

Marshall Hobson-Ritz

It was to annoy GamersTM right? πŸ€”

Matt Close

Love the 7/10 at the end lol πŸ˜†πŸ˜ŽπŸ»πŸ³οΈβ€πŸŒˆπŸ³οΈβ€βš§οΈ

Matt Close

If we expect everything to be the same as Baldurs Gate 3, we are just going to get derivative shit that we've been getting. I'd rather take lessons from BG3. 1. Play to your team's strengths. Your team is an action adventure team? Do that. If you want to try something knew, try a more indie level thing(think GamesJam, but in studio) if you want to shake things up. But don't run before you crawl. 2. Fit the scope of what your team can pull off with a reasonable time frame. 3. Use Early Access correctly. Why is this hard? Learn LESSONS, not put a cookie cutter down saying "This and only this is what we will accept!".

Kris B.


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