Hi folks!
It's been a few days since the game went public and our team has been in full feedback collection mode ever since. Thankfully, no major meltdowns were reported and most of the kinks that did show up were of the harmless variety giving our team the opportunity to start focusing on new content, a small part of which we'll be touching today - The Battle Log
The combat system we deployed in our demo, though well received, was fairly experimental and as such only comprised of a basic framework. Now that we know we're on the right track, it's time to build on that framework and that begins with the implementation of an event log system during combat that will scroll continuously as the battle rages on. The idea is to give players clearer access to the damage numbers that are flying around and what buff and debuffs Caly and her enemies have been exposed to so players can strategize their next moves better.
To view it in action, check this YouTube video out!
Though the concept is very much WIP and things like positioning, text, fonts etc are all subject to change, we'd still love to hear your thoughts on the matter. Please don't hesitate to share your opinions and suggestions down below, twitter or on Discord itself!