On a chilly Saturday morning, around this day last year (2nd September 2023), the very first version of 'Futa's World of NTR' was released online.
It's been quite the journey, challenging yet rewarding, and I can't fully express my gratitude for how far we've come together. I set out to create a fast-paced yet engaging Futa NTR game, and I'm thrilled that it has resonated with all of you.
In celebration of this milestone, today’s post will be a mix of updates and image sharing.
First off, I want to extend my heartfelt thanks to a special fan of the game who has graciously dedicated time to enrich FWON with an artist's touch.
Despite preferring to stay anonymous, this talented individual has masterfully brought to life angles and scenes that weren’t feasible to add to the game, through 2D Fan Art.
There's also my Patrons and every Fan of the game out there. Your support means everything, and I’ll continue doing my best to meet your expectations as the game progresses!
Now, to bring you all up to speed on recent developments:
About a week ago, my PC went in for servicing, and unfortunately, I lost all my data. More specifically, I didn't lose all my memory, but the existing data including save files and character assets related to the studio weren't functioning properly; with characters' heads being as big as their body for instance.
But after a nerve-wracking stretch, I managed to restore the project thanks to a reliable backup and updated mods, and I've been able to produce the images you'll find above and in a link below.
In more exciting news, preparations for 'Hitozuma Week' (Week 2) are well underway, with the teachers' character designs nearing completion. I’ve also ironed out several issues with Ms. Futaba’s design that were making scene creation unbearable and prone to breaking.
Additionally, I’ve finally found the rhythm to complete several characters who had been on the backburner, and these characters will be introduced in due time.
There's really not much SFW content for the next update that I can show at the moment, so the Dev Log will come out after the coming weekend with interesting new content, so look forward to that. And the planned release date for version 1.3.2 is slated for early next month.
Finally, to wrap up this very long post...
I've had the privilege of working on a few projects under other Developers, and I can confidently say that FWON has been one of the most challenging games I’ve worked on yet. I spend countless hours debating what to keep, what looks good and what to scrap, as well as very long nights doing nothing but testing my scenes, which is the biggest cause of the time stretch between updates.
On that note, I’ve had many requests for access to deleted scenes, as well as advice on becoming a Dev. Though I still consider myself a mere diamond in the rough, I wanted to share something special with you all this evening, which is; "Access to my Vault of Lost Content."
It contains nearly everything I've created and gotten rid of before and during the game's development, pieces I'm comfortable sharing and still have access to.
It’s filled with content that didn’t make the cut, characters who will make appearances, and characters who couldn’t fit into Week 1 but will certainly introduce in the future.
I can't think of a better way to bring value to these than by sharing them with the community. I hope you find something here that either entertains you or helps you grow as a part of this amazing community.
~For patrons, there will also be some animations released this week, which were either discarded or recently re-edited.
~ Generally, I don’t release NSFW scenes for characters who haven’t appeared nude in the game yet, but today is a very special day.
So, dive in and enjoy! :
https://mega.nz/folder/OEdjmSRK#aM2XFGGtGSiXR-zQc1f5bw
ScarletGames
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