SamuZai
TripleWario
TripleWario

patreon


Lots of goodies + some explainations

Hi there,

I wanna quickly talk about YT. I feel so darn guilty for promising a new video last week, and not delivering. The video is recorded and about halfway edited. The reason it hasn't been finished yet is because of several things. I got the cold so I stayed home in bed for a few days, and I've had some shaky days with my girlfriend that has lead to so, so much learning for the both of us, and it has basically taken all my focus and energy. I simply had to prioritize my personal life with my GF who I live with, and man do I feel stronger and more safe in myself already, because we basically went for a little roller coaster.

So I want to apologize again, and I want to get back to YT videos (including this newest one that's almost done) as soon as I possibly can! So in the meantime, as a little apology bandage, I want to provide various small goodies!

  1. In the first attached image, you will see a behind-the-scenes look from my "scrapped" FNAW Tower Defense, including the sprite for what was gonna be the final tower - Demon Wario. He is, I'd say, 15% complete. I have this strong feeling towards this game, so I kinda wanna get back to this game and properly finish it, because I'm quite happy how it turned out!

  2. In the second attached image, you'll see a behind-the-scenes look at an old game file I found on my old computer! The game is called "L U I G I". It's from 2014, and I honestly cannot remember if I ever released it or not. It was a very short, creepypasta-inspired game that was supposed to be similar to the typical .exe horror games! If you want, I can release this short game here for you Patrons very soon!

  3. In the third attached image, you'll actually see the long ancestor of FNAW Tower Defense! I believe I started making this back in like 2013 or some years after, when I had quite little Clickteam experience. It was very, very rough, and was basically an early test for how a Tower Defense game could be made (even though it was quite horrible, hah!). If you want, I can also release this game for you Patrons soon if it is of interest! :)

  4. The fourth and final image for today, is from another scrapped game of mine that I had high hopes for once. It's called "Duel Token", and was a 2-player fighting game where everyone was flying. It featured completely unique characters made by me, including one that was never finished and thus never revealed: RoboPig 2000, which you can see the sprite for in this image! If you're curious about the norwegian text on the top left, it's some notes and ideas by myself to myself. They read as follows:

    -"Smaller stage"
    -"Unique flying. Fly/movement animations. Everyone must be flying for a reason (jet pack, wings, etc.) Code different flying for each, different types of flying for each character.
    -Weight? And it affects knockback

Lots of goodies + some explainations Lots of goodies + some explainations Lots of goodies + some explainations Lots of goodies + some explainations

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