SamuZai
versusxstudio
versusxstudio

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Bioasshard Development Report 6/4/18

Hi everyone, Versus X here!

Let's go with a new report:

Assets

I'm still working on consumable items 3D assets.

Take a look at the WIP red herb on blender:

This image was posted a few days ago on our dicord.


Speed Moleding

Continuing with the 3D Assets, here is the first speed modeling video:

1st Aid Spray


Graphics

Remember what Meguido suggested me about changing the icon style for the items? he wants something schematic.

I've been playing with the image editor and this is what I got:


Pistol Ammo and Green Herb

Jill V 2.0

The adventure continues... This is what he has to say:

Not much to be honest. Before actually being able to paint her textures, first I need to bake her some maps like normals, ambient occlusion, cavity,... And baking those maps with this "beast" I work on, takes its time.
There are multiple part meshes to bake maps for. Hopefully when they're baked it won't take that much to actually paint her textures. Soon I should be able to show how the new Jill is looking.

And that's all.

Regards <3


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