Bioasshard Ded Report 11/12/2020
Added 2020-11-12 18:20:08 +0000 UTCHello everyone!
Back in here with a new report.
Short one as well this time…
Finally got internet back! And shit over here seems to be less… shitty xD. Now onto Bioasshard:
Do you remember what I said the last time?
“So yeah, I’m reworking the “bullet” to accommodate it for this and future kind of weapons. This task still requires some days of full work, but I should have finished it by the next week. Then for this “3rdtask” all that would remain would be, the enemies reacting to the new “bullet”/weaponry. I hope I can make them work with the animations already made for them, otherwise I’ll have to go back and make new animations for them (which I’ll have to hate xD).”
Well, this is where I’m at. Making enemies to react for the new weaponry. What I hoped last time, ended up being false, meaning I’m going back and forth for some necessary animations. You know, since now there’s a guy who can be killed… (look below) there’s a bit of extra work required for that.
Good thing is, that thanks to this, I’m making a whole better implementation of a damage system that will be progressing through releases.
Aside from this one guy, the other one that needs to be adapted yet to the new weaponry, is the dog, but that one shouldn’t take as long as this one, since the dog has been killable from day one.
Once that’s finished, I’ll be able to finally focus on the last task, the one related to the animations many of you are wanting to see xD.
And this is it for this report.
Please make sure to take care and stay safe <3
See ya in the next one.
-Meguido
Comments
Yeah we want that too... but all of these takes time, a lot of effort and money let's see what we can do in the future.
Versus X Studio
2020-11-27 18:52:07 +0000 UTCI sincerely wish you added more enemies to the game, like the Hunter, the brain-suckers/drain deimos and the likes. Also sex scenes with them would be super dope.
Mister Maggoo
2020-11-27 04:47:14 +0000 UTC