BIOASSHARD DEV REPORT 11/11/2021
Added 2021-11-11 14:23:48 +0000 UTCHello everyone!
Time for a new status report. You know, it’s a status report instead of the average dev report, when there’s been progress but all related to the same task/s mentioned in the previous dev report xD.
Anyway, there’s good news on this because finally the Control Rig for the Boss is finished! And not only that but also a few animations were made with a few more yet to be made, and that’s where I’m now, working on those few animations; specifically, attack animations. This Boss requires a few attack animations that will also be useful for the grapple ones.
When I finish these attack animations, I’ll finally be able to come back to UE4 to make some programmings (AI and behaviors for the Boss), then, when I get that working, I’ll have to go back to animations to make the Sexttack ones.
It’s a bit of back and forth with making animations then going back to UE4 to implement them, to go back and make more animations to then again get back to UE4 to implement them. But oh well, I’m used to that already :)
Before saying good bye, here’s a screenshot I thought about posting it on Screenshot Saturday but it was gonna be misunderstood XD. Here’s “something about the Boss” (the rudimentary Control Rig):

And this will be it for now.
Please make sure to take care and stay safe <3
See ya in the next report.
-Meguido
Comments
seems very tentacular
Ero-Mate
2021-11-14 22:09:50 +0000 UTCI think you've given yourselves a lot of hoops to jump through. Bad-dum pisch! Okay, I'll see myself out.
Walter Sochack
2021-11-12 07:27:04 +0000 UTC