OMNIA IN UNUM DEV REPORT 8/23/2022
Added 2022-08-23 11:41:33 +0000 UTCWell, we continue doing more progress on Omnia In Unum.
Finally I've finished painting Kintaro's clothes, yeah! Check an overall preview:

I also have converted the diffuse textures to plain colors, this is a job I did manually and the result is something like the one you can see below:

Other textures, like skin, hair or eyes, were finished as well.
Now it's time for Meguido to do some magic with the shaders in UE5. He has shown me some previews (of the shaders) and they look really cool.
Looks like this time we've found the aesthetics we want, at least I hope so. I remember that the look of the game is one of the main reason why this project is always in a dev hell XD (so, I'm crossing fingers now...)
And that's all for now...
Regards <3