SamuZai
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Quest Failed: Chapter Two - Dev Log #16

Hiya there,

How are we all doing? Hard to believe that Summer has come and gone so quickly already and the days are starting to get colder again! I hope you're all doing well.

For today's dev log I wanted to talk about something. Namely shiny and round, and--no, get your mind out of the gutter! I'm talking about GOLD!

The currency that makes the world go 'round, gold will play a big part in young Matthew's adventure this time around.

The Queen bestows upon him a fairly generous sum at the start of the game as reward for his brave deeds, but then it's up to you, the player to manage how he spends this money. Chances to earn money are far and few in between, so this gives a real importance to your choices. Do you play it safe and keep your money so that you can afford to spend another luxury night at Rhan's finest inn, or do you gamble it on a quest in the hopes of earning more? (But let's face it, given the name of the game, is that really a good idea?)

Alongside character relationships playing a larger factor here, gold is really the driving force in your day-to-day interactions and becomes something of a precious resource you have to keep an eye on if you want to survive in Rhan--as both spending, and saving gold will determine what quests and scenes you may have available to you at any given time!

Just how thankful would June, the pure and innocent nun be if you were to donate to her cause and help her renovate the dilapidated church? Would Anna, the shrewd innkeeper really make you sleep out on the streets if you had no money? ...Who can say!

I've really had a lot of fun planning out this currency system, while also trying to ensure that you, as a player, won't ever feel like you've become stuck without gold. There's no hard game over if you run out of money--things will simply play out a little different, and new options may even open up as a result, so there'll be a lot of experimenting to do for players that want to see it all!

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Additionally--I just wanted to post one last little teaser thing that isn't related to Quest Failed, but is from something I'm heavily considering releasing in the future.

Some of you may already be familiar with the character, while most of you are more likely not, but this belongs to a project I worked on previously before I started Quest Failed. In many ways, it's a precursor to Quest Failed, with a lot of themes and character types that I ultimately ended up adapting into an adult monster girl game instead.

And while the original incarnation of this past project was all ages, I'm heavily considering bringing it back in some form or another with added adult content for you all to enjoy.

To clarify though--all my attention is being focused Chapter 2 of Quest Failed at the moment.

I suppose this is maybe my way of testing the waters, to see if in the future, you may be interested in such a thing being released here, or if you only wish to see 100% Quest Failed related content.

Anyways, thank you for reading my rambling dev log to the end, it's much appreciated! If you've read this far, please let me know what you might like to see featured in the next dev log~

Quest Failed: Chapter Two - Dev Log #16

Comments

Most--if not all--of the content I release under the FrostWorks label will feature heavy amounts of femdom and generally unwilling male MCs, so you can be assured I'll never stray from those ideals, haha~

Frostworks

I do not mind seeing other content here, provided that the Quest Failed stuff continues at the normal rate. If the other stuff is not my cup of tea (reverse-rape is the reason I am here) then I will just ignore it.

Birchtree

this is going to be kick ass mate

jake smith

Well, I'm always open to new creative avenues, So lets just say that it peaks my interest and I would like to know more about the general theme of the project.

Michael Vaccaro

I'd be interested in seeing the previous project released. It'd be a shame to let the previous work go to waste.

Kalik Long

I'm glad you decided to ask the Patreons about this. You already know my opinion, so do what makes you happy 😊

Ghost

If it's a FrostWorks game, it's safe to assume the girls won't be your run of the mill submissive types ; P And that the MC will almost always be in for a rough time, haha

Frostworks

Oh, femdom? Way cool! I'm in! ;)

Porcupine

Unfortunately, given my current commitments to the Patreon, I don't believe there could ever be just an all ages release of the project at this point, as I would never be able to justify enough time to work on it while balancing with other things to keep the business going. The project would have been considered as good as dead otherwise and this was my way of giving it a new lease of life. Given the project's structure and tons of non-h CG that exist already, it would be more than possible to release both an adult, and an all ages version at the same time. (Which would even make a Steam release possible, for example!) Though if people do feel this strongly towards it being made adult, that's fair enough and I can just focus on QF stuff. As I say, this was me testing the waters, essentially!

Frostworks

As someone who played your other project, I'd say keep it all ages. Even though the writing occasionally implies sexy times, and it might give the wrong idea especially if people will get into it after playing Quest Failed, I feel making it 18+ might ruin the charm it has. It would also be a shame to change the artists and voice actors that are already included since not everybody is comfortable in being involved in adult content.

Mr Blah

I would at the very least it has the same femdom themes, focusing on a strong female cast and a weaker MC.

Frostworks

Monster girls are of course not the only kind of VN/game I'm interested in; that said, there's an awful lot of more traditional/vanilla stuff out there that leaves me completely indifferent. So without knowing more, it's a bit hard to say... :)

Porcupine

If you are asking, for the next dev log, I want to see more Lucille! Of course, I can only dream~

FelixTheCat

I think development for Quest Failed or another project would be cool either way~ Its Frostworks you know!

FelixTheCat

It would seem to me that so long as projects still wind up being finished, this is the Frostworks patreon, not the Quest Failed patreon-anything under that umbrella is fair game.

Ilya

I love rhymes~

FelixTheCat


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