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Frostworks
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Quest Failed - Guest Art Corner #5 - Sister June

Hiya there! I hope you're all doing well! As promised, I'm back with more super awesome art to share with you all! And this time, I'm dusting off the guest art corner to bring you a lovely illustration featuring Sister June in all her radiant, holy majesty~

This guest art was done by Kosumi, a super talented artist who deserves all of your love! I'd been following Kosumi on twitter for a while now, and always admired the pieces they put out. So one day I finally decided to be brave enough to reach out and see if they were accepting commissions--and we put together what I think is quite an amazing piece of artwork here!

Beyond ensuring that June remained on model (I was quite insistent that her arms be pushed up against her huuuuuge breasts, haha), I gave Kosumi complete freedom in how they went about drawing her--and encouraged them to go all out with her outfit and add to it as they saw fit. And I'm really impressed by how much they were able to add to what was originally a plain outfit, and give her a lot more style~ Looks like all that gold Matt has been giving her went to quite the fancy getup, haha. From the extended capelet, to the little bits of jewellery here and there while still keeping her modest--June has become one fashionable follower of the Goddess!

I think they captured her gentle smile and demeanor perfectly here, too--and I'm looking forward to hopefully working with Kosumi in the future for more guest art pieces down the line!

I hope you all enjoy this holy treat, and look forward to another surprise through the month! (Because gosh I'm spoiling you all, aren't I?)

May the Goddess be with you~

Quest Failed - Guest Art Corner #5 - Sister June

Comments

Cool! I also think that is a better choice to eventually release it on Steam like a "definitive edition", considered the episodic nature of the game

Daniele Roversi

Hiya there! Thank you for your kind words! I'm glad you enjoyed the Room prototype--it was a lot of fun to put together and a fun experiment of sorts. Due to the complexity of it, I don't think I'd be able to work on it as a full time game until at least after Quest Failed was completed. I've considered Steam for my projects, but believe it might be too risky due to the more extreme nature of the content--and feel a lot more comfortable releasing it as I have done. Though I'm always looking at my options!

Frostworks

Hi! i'm a fan of your (prototype) Room and because of this i would know if in the future, will this game become a game in development and i would know what is your thought about Steam because i have some good expectations about Quest Failed

Daniele Roversi

Yes, you really spoil us with your amazing work. Sister June turned out really amazing, she is very cute.

VitAnyaNaked

Splendidly stunning work of St June (I suspect she'll be declared one in one of these chapters) :) Kudos to you and Kosumi!

Anthony Docimo

This is amazing!

LordNPC


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