Update : Parry system and optimisation
Added 2025-03-14 15:53:22 +0000 UTCHello guys, here's some updates on the game :
There's now a non-combat stance where the heroine will behave differently if she hasn't attacked for a while.
The small robots became pretty tough now ! If you get too close, they'll throw kicks at you. The only way to counter them is by blocking at just the right moment, creating a parry system similar to Metal Gear Rising.
The bullets from the big mecha can now stun you. While stunned, you won’t take damage from other enemies, but the nuclear artillery can still kill you.
I also started working on a better UI since the previous one looked a little bit ugly.
Finally,I'm working on optimizing the game's packaging. The final build is now only 2GB! I'll try to reduce it even further so I can publish the game on Itch.io. Patreon/Fanbox members will still get access to the builds one month before the public release.
The game still contains bugs with the new parry system and I will have to remake the Mission map since now spawning 5 robots at the same time when you're small seems a little bit unfair... Hopefully, a new version should be available in a week maximum.
There are still some bugs with the new parry system and I'll need to redesign the Mission map.Spawning five robots at once while you're small feels a bit unfair now.
Hopefully, a new version of the game should be available within a week.
Thank you for the current support !
Comments
I like the UI, looks nice so far and more pleasant to navigate. Didn't think any of my scores were actually connecting to the leaderboards but there I am haha
ShNickel
2025-03-14 18:50:55 +0000 UTC