Dungeondraft Overhaul - Release b1.4
Added 2025-01-30 19:39:58 +0000 UTCHey Foundry Lords. The DnDungeon Overhaul Asset Pack for Dungeondraft has been updated to b1.4! Download here!
Changelog
New Additions
FULL-SPECTRUM STONE: All paths, rocky assets, & terrains have been provided for every stone color. Basalt mountains, sandstone ruins, and more are now fully doable!
DEBRIS & RUBBLE: Splintered & broken wood, shattered pottery in four colors, and more!
RED WOOD: A set of fancy red wood architectural components including windows & doors, shoji screens, planks, fences, and others.
BLACK FIR TREES: Originally made for a zen garden, but also suitable for mountains and forests.
FURNITURE: A full set for blacksmiths, new futons, religious artifacts, statues (including a minotaur & Buddha), rowboats, chairs, kitchen supplies, paintings & wall hangings, signs, tarps and awnings, new rugs...
PATHS: All core Dungeondraft paths have now been converted, including chains, wagon trails, and others! Furthemore, additional decorative paths have been added including multicolored flags, straight & labynthrine metal trims, etc.
MORE: Magical portals! Four colors of fire! Lots of little stuff I forgot to write down, like nets and ropes and broken glass and floor tiles and clouds and a starry void terrain and everything else that's been featured in the maps this month.
Changes
Due to the stone revamp, some of the old limestone cliff textures have been removed, revamped, or replaced with a more consistent style, as they were amongst the oldest textures still in use & I felt they did not measure up in aesthetic to the newer textures.
Notes
Breaking Update: The new version is a breaking update, so it is not compatible with maps made using previous versions of the pack, & it has had its ID updated to ensure you can't accidentally load those older maps with it. Finish your work using the old pack & only use the new update on new maps!
What happened to b1.3?: Uh, I ate it by mistake. (it exists, but it's an awkward half-revision from before the file organization revamp, and I'm only keeping it around in case I need to edit my own Dungeondraft files in the future.)
Where do I get it?
Comments
Hey, Bart. I know it's not quite straightforward; I can see about assembling a tutorial soonish (caught up in some moving-countries shenanigans at the moment). The short version is that the pattern textures have an "edge" running along the top side of the texture. If you create cubes of roof texture at the top of the map, you can then use the Select tool to drag the cubes so that the edges are where you want them around your roof, and then use the Edit Points tool to shape the cubes into the form you want the roof in.
Cyclopean Arts
2025-02-10 09:42:24 +0000 UTCHey, can you point out some examples of roofs made with these tools? Or perhaps make a short tutorial? I have some ideas and want to use these for it, but am struggling with making roofs out of the patterns.
Bartholomew Klick
2025-02-10 04:44:33 +0000 UTC