patreon
This is more or less the same setup I've posted but does not use geometry nodes anymore and slightly cleaned up. To have it align to a camera you can still use a simple 'track to' constraint on the plane mesh(set target to the camera object)
Marble Pawns
ForeverDesigns
myshu
PNWCub
えしねこ
titaa_wow_mods
The Sexy Art of J. Bernal
moukies
Lisa Voroncova
Kiseff
Armaron
Stra
maddynshinaa
ItsDanteBun
AnimationAkt_SP
Michael Davis
cozyyeons
dadidungeonedintorni
Alloner
ちはや
金槌レッスル
Mörder Shop
Derpo
Sylviedreams
River VA
PmBata
Ryanwitdasauce
wild_guy
寝ぎま
darkmoney1
umugayasushi
Nana No
Łukasz Hoffmann
rapscallionvns
skottichan
ThatLewdWriter
llecrepyh
うさぎ
Aedirn Studio
CherryPop! VA
FabriceLabit
韭菜韭菜
Maria Egonorainu
Junes Project Group
Ragneg
Amaz2k12
Luis Fernando Rodríguez Alva
LittleBeauBoy
Sonreiv
DreamFrameAI