Alright, sorry for being silent for a few days. I actually did finish the one piece of art I'd forgotten about, though it took a day longer than I'd hoped. It, however, was one of the few I'd intended to reserve for the release, so I didn't post it when I finished. Which leaves me not having given any updates for 4 days or so.
On that note, I spent yesterday and today doing final adjustments to all the new art (12 unique pieces, with three additional variants of three of those pieces). That meant fixing some issues I'd left unresolved (such as the image for this post, which I'd originally left unfinished do to a complication), and a line-work issue on several images that originated from my attempts to restore settings after I did that OS wipe. And it also meant doing an across-the-board lightening of all the images, since I decided they honestly were a bit too dark overall. That, unfortunately, has degraded the shading in a few places, but I think it needed done, and it's something I'll need to keep in mind while coloring future pieces.
Anyway, I now have all the basic sprites prepped for the update. Tonight I'm intending to create all the hover-over images, as well as a few bits and pieces like a new map-thumbtack for a new location, then sit down with the code and begin working out exactly what needs doing. I had a couple of chances to the basic code that I wanted to make based on feedback...but my notes on HOW I wanted to fix those issues were lost in the hard drive crash last month. So I need to try and re-figure that out tonight, and hopefully get them actually made either tonight or tomorrow. One way or another, I intend to start on the actual coding of the update tomorrow...though tomorrow is also my Birthday. I don't do a lot for that, but I will be out to diner with family and such, so I won't get as much done as I normally would on a weekend day.
Despite that, I should hopefully have an estimate for the update time on Monday! This is where we get to find out if I did, in fact, know what the fuck I was doing when I built my code this time. Despite what one particular asshole over at F95zone said about my code, there is a reason I wrote it the way I did. IF things work out as I hope, I will have simplified update coding immensely, meaning that the actual writing/coding portion of the update will hopefully only take 3-5 days, much like with Eros Academy. Here's hoping I did, in fact, know what I was doing :-).