SamuZai
decisivedesire
decisivedesire

patreon


Decisive Desire a return to JRPG roots?

When I created Decisive Desire, not only did I want it to be a graphic novel, I also created it, the world, characters and etc with an JRPG in mind, classic turn-based combat, unlockables, secrets, fun gameplay, huge open world to explore and a lot of characters to interact with as well as hunky party members and gods.  

I would like to have it 2D stylized but somewhat 3D, kind of what Breath of Fire did and have other influences like Wild Arms, Final Fantasy etc mixed in.  And cool combat stuff like in Grandia Xtreme with how sometimes your party members would also do special attacks after spending time with them on the battle field or even in FFIX that you learn abilities and such from equipment, and how you can find secret summons in the series.  Having equipment shown on the characters was also a huge deal for me, like buying gear and seeing how it looks, so maybe you could have bara characters in barely anything with less dmg or awesome looking gear and be a beast in battle, and the characters would show emotion on the field and in battle.  I know I'm being ambitious as a person by himself on this.   And I know at some point I'm going to hire a person to do my music and I probably need help with sound effects and maybe help with 2D animation for the cutscenes if I don't do that myself.  

What I'm saying is, do you think I should say that Decisive Desire is a gay anthro graphic novel & a JRPG in the making?  Maybe having some concept art would help with what I'm trying to achieve?  I don't know how I can do this from scratch though, but if you have some ideas let me know cause I really want to get started on it.  Don't worry, I'll still work on the graphic novel, I have the story, world, characters, and artistic talent and the time and even a website!!  I'm just so excited about Decisive Desire's future.

Comments

I have Anime Studio Debut that came with my tablet. I never worked with it yet though.

Of course! Though I feel like an RPG can help give more insight to the story that sometimes I have to leave out of the graphic novel because more characters the player can interact with and I don't want a linear game.

Also, for 2D animation, Adobe has Character Animator, maybe that could help?

Allan Meyer

Either way a story is a story and needs telling. DD is already a graphic novel in progress. Concept art could help firm up / resolve plot beats and world building, so please proceed.

Allan Meyer


More Creators