SamuZai
Blue Fiend
Blue Fiend

patreon


Upcoming improvements

Here is our short list of features, upgrades and fixes we will implement in upcoming weeks. We plan to release two more demo preview versions with some of those upgrades, and then we will release a public demo and start rolling out content updates for our Patrons. We will reveal more about it later this week. 

  1. Scene Variability: We'll introduce variations to the first feeding scene depending on Alex's answers. It will also impact later scenes.
  2. Enhanced Animations: Expect new animations for Amy in the nightclub and a variant for Amy and Cole in July.
  3. Dynamic Camera Work: Current scenes will be spiced up with zooms and pans, making them feel more interactive and allowing players to appreciate key visual elements (like butts, boobs and abs).
  4. Interactive Texting Interface: Players will soon be able to compose messages from predetermined options, with added opportunities to chat and even receive a selfie from April.
  5. Smooth Transitions: We're improving abrupt sprite and music transitions, providing a softer experience similar to other visual novels.
  6. Scene Transitions: Instead of the current shift transition, we'll introduce animated panoramas of Newport to transition between scenes, complete with a day-night cycle and indications of the time and following event location.
  7. Expressive Characters: We're fixing Alex's default expressions and adding a variety of new expressions and poses, bringing more life to the characters. Also, look forward to simple sprite animations like nodding and shaking heads.
  8. Upgraded Menu: We'll include options for proper saving, loading (right now, only quick save is available) and other settings.
  9. Informed Decisions: Hovering over choices will soon reveal Alex's thoughts, providing insights to aid decision-making. Remember, these hints will reflect Alex's current understanding and intentions.
  10. Relationship Status Notifications: Players will be notified when actions impact character relationships, showing if their actions made characters like Alex more or less.
  11. Improved Audio Design: Expect more sound effects and enhancements to existing ones, like a futuristic sound for Violet's sniper rifle.
  12. Interactive Movement Interface: Instead of a list of locations, players will soon click on rooms directly, viewing the characters inside. This will be particularly useful post-prologue for engaging with other characters.


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