so i have found several hours worth of blender tutorials that go in depth subsurface scattering, shape keys, bone drivers and the like
for this model there is a combination of shape key drivers and weight drivers so especially around the mouth so what i will do is get as much done as i can and tomorrow send her out to those who have supported me third tier (as more come in i will keep sending out)
with that mouth....there will be a LOT of drivers.....it may be best just to make a simpler rig there