SamuZai
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News on Cyb and COL (long post)

Today I give you some news about the development of Cyberslayers and Leridia.

The development of Cyberslayers continues steadily towards 0.2.

Contrary to what I had announced, this release will not take place in February but in March.

This postponement of about 2 to 3 weeks is justified by COL versions 0.6.2 and 0.6.3 which required an extra effort since I was dissatisfied with the end of Princess mode.

It is also justified by the development of the fundamental game mechanics which require a lot of time before exploring the core content of the game: the maps that seem to be apparently simple require a lot of work.

The scenes and the scenario are still quite closed at this stage and I would like to open the gameplay as early as 0.2.

Working on Aline at Police Station, routines

The whole part about Kassiah has been reworked (the very first demo) and rewritten for a Pure/ Deviant gameplay just about her.

For Aline, I'm working on her first day at the Police and as Slayer.This is the end of the introduction of the game which will open the gameplay on several axes :

- the main plot

- the evolution of the characters

- the first fights

- the unlocking of the first skills

- the side content (that I'd like to be very cool)

The content at this stage is still quite dirigiste but it will open up and I would like to propose it for the 0.2. So it requires some extra time, so that you can see the potential of the project quickly.

I estimate that this new version should have a continuum of about 2h30 to 3 hours. I still need to see it concretely.

Introducing more characters, I like Charlotte a lot !

I plan to release a version for the biggest supporters 10 days before (25$), 3 days before for the third 10$ and then for everyone. Let me know if this could be a good way to reward you.

I read the polls and I will come back on it very soon. I have the feeling that on the whole you expect a lot from the Cyberslayers project but with confidence, which reassures me.

LERIDIA

Finally, Leridia is on a break after a lot of effort. The last straight line will be considered following the 0.2 of Cyberslayers for a final version of COL in 1.0.

It is extremely likely that I will add elements that will require a new game. I'll talk about it in more detail when the time comes.

Of course, in the end, I don't have only Cyberslayers in mind and the world of Leridia is not over.

Do not hesitate to comment and share your feelings about the direction I'm taking.

I know you'd like more constant updates with lot of contents but I'm sharing my thoughts with a realistic approach like I always did in the past.




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