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Merry Merry Christmas! SU&SD Newsletter #40

Matt: And that’s all the 2019 she wrote! If you’re  a seasoned reader of the Shut Up & Sit Down newsletter, thank you  once again from all of us for the ongoing support - it really means so  much to be able to continue to do such a wonderful, silly job. If you’re  a brand new donor this year, then welcome! We like to use this as a  place to update you all on what we’ve been up to, what we’re planning,  and a tiny window into how we’re all feeling. So buckle up and get  yourself a hot tea - this newsletter is a REAL CHUNKY FELLA.

First, we wanted to take this opportunity to specifically thank all  of our donors from the bottom of our hearts for enabling us to run the  SU&SD intern program. 2018 was a year of change, and we wanted to  make 2019 a year of growth and rediscovery, and thanks to you it was!

Quinns: After receiving over 250 applications we  were able to extend paid opportunities to Kylie, Ben, Tom, Ava, and Josh  - in addition to a couple of other people we’re hoping to work with in  the new year. After being given the opportunity to refine our craft over  years, it’s been hugely rewarding to pass on some of these skills and  insights to a bunch of clearly very talented people.

Matt: And honestly, it’s been a real learning  curve for us as well! Team SU&SD has traditionally been peers  working together, and while Quinns has dealt with freelancers for years,  neither of us had much experience when it comes to being actual  managers. I think we definitely under-estimated the time commitment of  training people up, as well as sorting all the admin and scheduling that  comes with having additional heads. It has absolutely been one of the  most rewarding things we’ve done in the history of SU&SD, but if at  times this year it seemed like we were a little frazzled and exhausted?  That’s because we absolutely were!

Quinns: Oh gosh, yes we were. But if you  personally didn’t notice, then we’ll take that as a compliment. It’s  safe to say we really slogged away this year, putting the extra time in  to ensure that even though our workload had increased, the quality and  quantity of our work didn’t suffer. We did have to put our board game  streaming on ice - which we weren’t thrilled about - but we put out more  videos in 2019 than we’ve ever achieved in the history of the site. And  whoa mamma, I think some of them were REAL GOOD!

Twilightin' In the Big Imperium

Our day-long stream of Twilight Imperium was a technical tour-de-force and featured an actual, real lion*.

Can I watch that, please?

Canadian Flickin' Discs

We finally covered the world’s greatest dexterity game, Crokinole! Mainly because it sounded a bit like "chronicle", but still.

Let me watch this video, thanks.

KLASKIN' IN THE USA

Behold, our ongoing mission to review a game in less than five minutes. It is possible? I don’t think it’s possible.

Show Me The Wheel O' Carbs

The Oink Megamix

Oink Oink! We reviewed a whopping 10 games in just over 20 minutes! We'll be sure to do another of these in the future.

Tiny Boxes, filmed AT LAST.

SU&SD Review Dune

Matt: Possibly the sharpest gem of the show this year, smashing my love of  elaborate lighting techniques against his willingness to wear a wetsuit  and let me pour cold water down his neck. Also, it turns out I was born  to be a worm? Sorry mum.

Quinns: Here’s some behind the scenes trivia for you-  besides me being too hot, wearing that wetsuit all day was completely  fine, but then in the days that followed my legs EXPLODED in a  constellation of spots.

Oh boy, I'd like to watch this video

Matt: I’d also be remiss not to mention the Quacks review which saw us - genuinely stupidly - firing a paint cannon directly into my face, and how could we skip over Card Games That Don’t Suck? Sexing up the 52 card deck like nobody’s business. We’ve never done a  better job at ensuring that top-tier fun is affordable to everybody.

Oh! And whilst it’s literally the opposite of “free”, we were  really happy with the chunky expansion for Monikers we designed. If you  missed the Kickstarter you can find it on Amazon here.

Quinns: As the year came to a close we decided to double down on video reviews,  keeping up a momentum that ended with TWO VIDEOS IN ONE WEEK, an amount  previously thought impossible by scientists. This focus did come at the  cost of other stuff, though, and we hope that podcastle fans will be  relieved to hear that the podcast will be back on track from January  next year.

Matt: 2020 is looking exciting for us - Ava  Foxfort’s application to the intern program led us to hire them as our  news editor and a regular columnist, which I think we can all agree has  been a wonderful addition. Getting to work this year with Chris &  Anni was such a tremendous joy - two extreme talents who contributed  heavily towards making our Twitch streams a genuine delight.

Many of you were gutted to see these live streams disappear, and I  can only assure you that I’m personally more gutted about it than  anyone! They proved unsustainable for a bunch of dull reasons, and I’m  actively looking into ways we can bring them back in the future, or at  least do something similar. The venn diagram of heavy streaming  equipment and Quinns and me living in different cities makes it a puzzle  that’s tricky to crack - but stay tuned, and thank you for your  patience!

Matt: For  now, though, we’ll be sipping an extremely tiny sherry and going back  over the body of work we’ve put out this year with the help of our  interns, and thinking about how we might continue to work with some of  them in the coming year. We’ll hopefully have some announcements on that  front that we can tell you about in the next month or two, but  hopefully it goes without saying that we sadly won’t be able to afford  to offer ongoing work to every single one of them. Having said that:  what a hotbed of talent! It’s no surprise that some of those who made it  to the top of a list of 250 applicants are more than happy to take the  experience we’ve offered away with them to do very different things - we  can’t wait to see what they all get up to in the future, and it was  superb to be able to give them all a chunk of paid work in which they  could sharpen up their already nifty skills. In terms of Interns Of The  Future? That’s currently very much TBC - there are a couple of people  from the original shortlist I’d like to give some time to, and while I  think we’d be very keen to do something similar in the future - as  alluded to earlier, a year of back-to-back intern stuff was perhaps a  little ambitious for a two-person team!

Quinns: Some interesting inside knowledge for you folks  - would you be surprised to hear that despite us more than doubling our  YouTube subscribers over the last two years, the income we’ve received  from donations has remained steady over the same period? Bear with me,  this isn’t a complaint! We’re tremendously thankful - but it is a bit  *weird*. Dozens of recurring donations are cancelled each month, and  then we add roughly that many back during our bi-annual donation drives.

Matt: Mostly though, that’s fine! We understand that  what we do is niche, and we’ve always been a very small team with very  few overheads - and having your donations be freakishly predictable with  a lovely jump from one time donations durring our drives means we’ve  been able to carefully plan ahead, budgeting for things like better  cameras, the intern program, or even an initial boost to our very own  convention (which is now its own thing and handled completely separately  while still being ‘ours’ – if you’ve been a part of SHUX in the past  thanks so much for helping us create that community! Maybe book off Oct.  16-18, 2020 in your calendar?).

But while donations remain the foundation of what we do, and why we’re  able to do it - we don’t want to stretch that generosity. After  carefully wieghing the pros and cons, we decided to make some changes  this year to allow us the breathing room needed to grow. If you don’t  run an ad-blocker, you’ll have noticed that after years of shunning  them, we decided to turn on YouTube ads.

Quinns: In all honesty, not much has changed in our  attitudes. We still think that adverts are naff, and if you want to  block them then that’s totally fine. We also still feel very strongly  about independent reporting and never taking money from publishers in  exchange for coverage, as well as ensuring that our website proper  remains a clean, simple, ad-free space. But after seeing such rapid  growth on the YouTube channel and having 99.9% of that audience unable  to donate, we finally relented to the requests for ads on YT.

Matt: Amazingly, at the moment, this doesn’t make us a  dramatic amount of money - but as our views grow we’re looking at a  thousand dollars or so each month that we didn’t have before, and that’s  money that we can comfortably plough right back into making more great  INTERNET STUFF.

It also opens up some tools and search engine optimization from YouTube  that we’ve been happily sacrificing for years. We can actually link to  our website now! Imagine! Finally though, to give you a really honest  peek behind the curtain - the main thing that we’re hoping this will  help with is growth. Without adverts on YouTube, the platform won’t  promote us. At a time - both within the world and the industry - where  the future looks set to see a number of big changes, we believe that  board games are for everyone: a powerful force for understanding both  ourselves, and those around us. We adore the community that we see  flourishing around board games, and the only way we can personally help  to preserve that in today’s world is by ensuring we don’t allow our  voice to become increasingly diluted. We hope that in reading this, you  care about these things too - but if you just like watching us being  ridiculous and goofy, that’s fine too! Thanks!

Matt: So  that’s the end of our AGM Megablast! But remember, changes you’ve seen  over the last year of SU&SD don’t change the core truth that what we  do is truly powered by YOU. While we’re constantly striving to improve  what we do, and take on as much external advice as possible, we know  that there is always room to do better.

So please do write into us, and let us know what’s working for you, and  what’s not. As we step towards exciting new things, this job has never  been more important to us, so please do write in and tell us how you  feel.

Quinns: But of course, we couldn’t end the newsletter  without a teency peek at some of the games that you can expect us to  cover in the new year.

Matt: You’re talking about Roads & Boats, of course.

Quinns: Matt, I’m starting to think you have a crush.

Matt: I do have a crush! Roads & Boats: 20th Anniversary Edition landed in our laps at the very end of the year, and Quinns and I both  found ourselves captivated. This is a cruel, sprawling economic game  with a unique focus on logistics, as well as a peculiar love of donkeys  and geese. It’s too big, too strange, and altogether too good.

It’s also part of a very a limited print run, and almost entirely  sold out. If you tend to enjoy SU&SD’s recommendations on heavy  games, or if you’re looking for something just as brutal and bizarre as  Food Chain Magnate (but even more strange-looking), you could do a lot  worse than grabbing one of the few copies left on Splotter’s site.

Quinns: Our first plays of the horrendously-titled Welcome To...: New Las Vegas have been fascinating. Despite this being a roll’n’write, a genre  /ordinarily/ known for straightforward rules, it’s among the most  intimidatingly awkward rulesets that I’ve had to teach this year. In a  nutshell, New Las Vegas resembles its predecessor, Welcome To..., except every single mechanic that you have to teach has a catch. It’s like teaching from a textbook made of fishhooks.

Rather than creating runs of numbers, you now make runs of odd or  even numbers. Rather than trying to dig pools, you now put on shows that  are added in one of two separate columns, each of which will penalise  you if you don’t manage to invest enough. And rather than doodling  numbers in any building you choose, lots of buildings have to first be  constructed. It’s very pointy, very thinky, and I enjoy it a great deal.

However, it might not be the next roll’n’write that you see a video  review of on the site. Copenhagen: Roll & Write is absolutely  excellent, and this year I’m finally hoping to get a copy of Fleet: The  Dice Game, which a lot of people are calling their favourite  roll’n’write.

Matt: Quinns and I also had some first plays of Irish Gauge, and we’re happy to add our voices to the chorus of reviewers calling it a superb box.

Quinns: With one page of rules (amazing), no  set-up (amazing) and a play time of no more than an hour (amazing),  Irish Gauge is a game of developing five different Irish train  companies. I think the quickest way to describe how neatly-balanced it  is is that on your turn you must always choose one of the game’s four  actions - lay rail, develop a town, start an auction or call for a  table-wide payday - and on almost all of my turns I wanted to do all of  them. Argh! Not an easy decision in sight!

Matt: But frankly, this is just the tip of the  review-iceberg. There’s a good chance that early 2020 will have the  highest density of exciting reviews that our site has ever seen. Hold  onto your bottoms - WE'RE JUST GETTIN' STARTED.

Thank you so much from all of the team - we hope you have a wonderful and relaxing break over the next few weeks!


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