SamuZai
SnowyMoon_io
SnowyMoon_io

patreon


Realistic Metallic Surfaces

I'm working on realistic metallic surface renderer to improve quality of trucks and other vehicles. There are 2 problems to do that correctly
1. Filtering out metallic surfaces to apply it (almost working perfectly)
2. Converting game data to correct parameters for rendering such as albedo, roughness, metalness etc (still working on it)

Also I'm going to add some noise generated parameters under metallic surface to give them more realistic look

(Used same one type parameters for the all metallic objects on screenshots, so they all look same color for testing purpose, but you get the idea)

Realistic Metallic Surfaces Realistic Metallic Surfaces Realistic Metallic Surfaces

Comments

Yep, possible but need to filter out parts to make sure it doesn't add to irrelevant objects

Snowy Moon

ok obrigado

Daniel Rodrigues

poderia fazer gotas de agua na lataria caminhao molhado

Daniel Rodrigues

DLSS is not going to work with VR because game resolution scaling setting doesn't work on VR, which means it won't allow upscaling with DLSS

Snowy Moon

Amazing work, can't wait for this. Any news on DLSS for V9? VR is REALLY taxing on the GPU for this game

Only new sky system with volumetric clouds is using significant amount of gpu when rendering, there are settings to lower the gpu usage but It means loss of quality. So I might add second HDRI option for sky and clouds with almost no performance impact for people who doesn't want to waste gpu for volumetric system. Everything else is same as normal game and maybe even lower gpu usage sometimes. But I'm going to also change foliage (tree, bush, grass) thats also going to use extra gpu because of higher quality

Snowy Moon

Tell me, do your settings put a lot of load on the video card? I just don't have a very powerful video card. Thank you.

Иван Иваныч

Not yet :(

Snowy Moon

This is looking freaking amazing ! Can we test it ? :D

KaD


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