ETS 2/ATS Lighting Preview 10
Added 2025-03-18 02:29:41 +0000 UTC
This is a lighting mod to improve lighting in ETS 2 and ATS. It is replacing default lighting system with modern lighting methods.
- When it will be released?
Test version will be released until 23/03/2025. I will release it even if there is something missing, I don't want to delay it anymore.
- Is it free or paid?
I'm planning to keep it free if donations are enough after release, if its not enough its going to be 1$/month subscription (you don't need to donate/subscribe before release).
- Sunlight?
This is using PBR lighting but game doesn't have PBR textures so it doesn't look good as perfect PBR lighting. The problem with sunlight is calculations make it worse when used without PBR textures. So sunlight looks worse with PBR lighting because of lack of PBR textures for objects in the game. For now I'm planning focus on overcast and rain. To add sunlight I need to somehow convert default textures to proper PBR textures. I can try to do that later but its hard to do because it depends on surface type.
- Night? To add night I need to replace lighting system for each type of light, I will do it later but currently its daytime only.
- Using with other asset mods/TruckersMP?
This is a .dll plugin like TAA, you can use with any mod you want including mods change assets.
- VR and multi monitor? Currently it doesn't work because I don't want to spend time on that but after everything is ready I will implement for VR and multi monitor.
- Performance?
This was the last test I did with max settings 2-3 weeks ago (I should do a new one): GPU: RTX 4050 (laptop) = RTX 3060 for desktop Game settings: Highest Quality with 100% resolution scaling at 1080p (low quality mirrors for better comparison) New lighting settings: Highest Quality Result: 130-140 fps Rendering a frame takes 7 ms on average (everything included, game base rendering + new lighting + TAA). New lighting with new AO + Reflections takes 2 ms (average) to render. Everything depends on the scene.
i installed it how do i get app to show
Dan
2025-03-30 11:57:26 +0000 UTC
Hallo Everyone i Am From India And I am Not Use Viza Or PayPal How to buy Subscription???
Harshil Zala
2025-03-23 03:39:49 +0000 UTC
When will be released?
MICROSOFT FLIGHT SIMULATOR
2025-03-22 23:22:44 +0000 UTC
im talking about taa
Julio Dolnei
2025-03-22 20:41:14 +0000 UTC
THIS WASNT ME!!!!!! THIS FUCKING RAT HAS ACCESS TO MY ACCOUNT
ATELO
2025-03-22 20:33:56 +0000 UTC
cant wait to try it
Eslam Ziko
2025-03-22 20:16:44 +0000 UTC
It's not released yet
mods
2025-03-22 20:10:19 +0000 UTC
How did you get the mod? Is it released already?
Cristi Popa
2025-03-22 19:39:14 +0000 UTC
I installed the mod but after the game loads for the second time, which is when it goes to the map, the game closes. I don't use HDR and I don't use Reshade. Without the mod files, the game runs normally.
Julio Dolnei
2025-03-22 19:04:33 +0000 UTC
vivement la sortie
BERNARD OSSEDAT
2025-03-22 16:09:54 +0000 UTC
highly appreciated the works of snowymoon. For those who feels disappointed due to not supporting blah blah blah, just let them do the mods themselves if they could.
ray ttt
2025-03-22 01:07:44 +0000 UTC
Amazing!!. One question. Is that a SCS weather?. Thank you!.
은규 최
2025-03-21 23:41:44 +0000 UTC
cant wait for tomorrow. Just one request create a community server on discord if you like or else you can create a community chats on patreon also. There we can share our thoughts and pc performance about the newly made light improvement. Also We can share some videos with the OG mod
ATELO
2025-03-21 20:39:59 +0000 UTC
Thanks
100Gramowich
2025-03-21 15:32:02 +0000 UTC
kamynante I agree with you but I note one thing you hide behind your pseudonym because you do not have the courage of your opinions it is true it demands a lot from each modder to each person who tries to arrange eurotruck but having bought it at the beginning of 2012 I see to what extent it has been improved with people like PNG, SNOWY MOON and many others
BERNARD OSSEDAT
2025-03-20 07:24:40 +0000 UTC
Hello! This looks amazing! Anyway I tell you this! As with all innovations around the world, you'll never be able to satisfy everyone, and many users have no idea what you're doing and no idea what it takes to try to improve something in this game. Just ignore the "requests" of the ignorant, but do what you know needs to be done and "correct" what you know needs to be corrected! Those who know how to appreciate will do so, although I fear they will be few. Most people only know how to require, demand, receive, and never thank. Greetings and best wishes my friend!
El Kamynante
2025-03-19 12:32:59 +0000 UTC
No need to apologize, dude! Sticking to your quality standards is exactly what makes this mod special. If it takes time to get it right, then it's worth the wait. The community will appreciate a truly polished and breakthrough experience. :)
fufufah
2025-03-19 09:32:07 +0000 UTC
Have you experimented with adding Nvidia's DLSS 4 transformer model? (I think it's preset K in the latest .dll)
If it works well it could probably offset some of the added GPU load from the more advanced lightning.
The previews look amazing btw, incredible work!
RubberDuck
2025-03-19 07:44:38 +0000 UTC
hmmmm, got it
Fabricio Heinz [Kabuto]
2025-03-19 02:18:56 +0000 UTC
They are not PBR textures, source of textures might be PBR textures but 100% they are baked and converted to match ingame lighting system, so they are not actually PBR as used in the game
Snowy Moon
2025-03-18 22:48:49 +0000 UTC
Hi Snowy, about the PBR and sunlight stuff, I know its paid and not everyone will have it, but remember and keep in mind that PNG have PBR textures, at least for roads, don't know about the others.
Fabricio Heinz [Kabuto]
2025-03-18 21:50:15 +0000 UTC
Great!
Mak
2025-03-18 21:25:03 +0000 UTC
I'm not sure, we should check after release. Also there is no quality settings currently, I will add them later and it will be easier to adjust based on performance
Snowy Moon
2025-03-18 19:50:13 +0000 UTC
It should work fine with any mod changing game assets
Snowy Moon
2025-03-18 19:49:30 +0000 UTC
Because I want to have a base quality level thats why its delayed a lot. If I can find a good way to handle sunlight with the current ingame textures I will add it. But for now result is not good enough for my quality level. I'm sorry.
Snowy Moon
2025-03-18 19:49:02 +0000 UTC
It does impact the performance, I think we should check it after release. Also I didn't add quality settings yet, it will be easier to use after quality settings added
Snowy Moon
2025-03-18 19:47:18 +0000 UTC
This is just a test version for lighting so it has a basic sky system. I will add dynamic sky & weather later
Snowy Moon
2025-03-18 19:46:05 +0000 UTC
This is just a test version for lighting so it has a basic sky system. I will add dynamic sky & weather later
Snowy Moon
2025-03-18 19:45:53 +0000 UTC
You can use with any mod changes assets like map, building, vegetation etc
Snowy Moon
2025-03-18 19:44:53 +0000 UTC
Yes, you can use with any mod changes assets like map, building, vegetation etc
Snowy Moon
2025-03-18 19:44:27 +0000 UTC
I'm not sure yet, we will see after release. Also I didn't add quality settings yet. But it should work fine for most people
Snowy Moon
2025-03-18 19:43:57 +0000 UTC
I didn't check garage because I don't care about it currently, I try to focus on gameplay <3
Snowy Moon
2025-03-18 19:43:19 +0000 UTC
What about with 1440p 240 hz screen and 4070ti super ?
Damien Partigianoni
2025-03-18 16:13:40 +0000 UTC
Ce n’est pas tout à fait la même chose , png c’est un mod , là c’est un pluggin , c’est normalement plus efficace et moins lourd en terme de performance
Damien Partigianoni
2025-03-18 16:13:04 +0000 UTC
What do you think? PNG v 1.15 or JBX will be compatible with your ligting? there is also a difference in the texture of roads and so on
100Gramowich
2025-03-18 15:57:43 +0000 UTC
С нетерпением ждём
100Gramowich
2025-03-18 15:55:03 +0000 UTC
I'm really disappointed. Why not just release the lighting change for sunny weather? Many people say it’s still better than the vanilla graphics. Why not let players decide for themselves instead of making the choice for them?
Giang Luu
2025-03-18 14:54:35 +0000 UTC
Gostei muito quando sai esse ploguinho amigo tmj
marcio roberto
2025-03-18 11:35:06 +0000 UTC
hi, your work looks absolutely amazing, but i have a question. Does this impact the performances and if so how much?
Pieter Frituursaus
2025-03-18 11:24:30 +0000 UTC
Wonderful project. Congrats! Thank you.
Red Eye Paintshop
2025-03-18 10:35:10 +0000 UTC
You are switching manually through the dds files, I assume in the release this will be automated?
Mak
2025-03-18 09:42:58 +0000 UTC
Beautiful, this really looks like an all-new graphics engine! Many thanks for sharing your roadmap. Night, Sunlight and VR will be greatly appreciated, but I totally get the massive work needed for these parts. Please take your time and don't give up, this is one of the greatest and most impressive "real game changer" mods I have ever seen, it's crazy good!! 🤩👍
One question: I see in the videos how you manually switch between various skydomes. Do you plan these to automatically blend from one to a random next (similar like the game does currently)? Or will we have to switch these manually?
Thomas Tarnowski
2025-03-18 08:32:14 +0000 UTC
Nice
Dorel Varvara
2025-03-18 07:43:41 +0000 UTC
Kralsın eline sağlık ♥️
Yavuz Bahadır Özmen
2025-03-18 05:33:56 +0000 UTC
damians de project next gen fait deja un travail incroyable pour la qualité d'eclairage et texture amelioré jespert testé ton mod et merci
Jeremy Do
2025-03-18 04:11:13 +0000 UTC
donc ? il ne ce passe rien pour le png ?
Jeremy Do
2025-03-18 04:05:54 +0000 UTC
It is really a good work, especially to do it alone!!
ray ttt
2025-03-18 03:05:38 +0000 UTC
Can you use this with jbx or png?
Zach Attack94
2025-03-18 02:49:37 +0000 UTC
Qual é o mínimo de placa de vídeo que precisa ter para usar o mod?
Ghost
2025-03-18 02:40:38 +0000 UTC
Congratulations my friend. This will be a huge step forward to let the game Look more realistic without any Filters. Btw i also use different AO from Nvidia Freestyle since the game one is crap. Does your AO also work in Garage Scene? Since it looks like the z buffer is different in Garage.
freds.mods
2025-03-18 02:32:45 +0000 UTC