SamuZai
ALifeLived
ALifeLived

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ALifeLivedV0.65 Changelog

V0.65 Changelog

This is a Engine update version, with some content.

Quest

What happens on the road - Trip 3 (Due to the popularity of this quest on a previous Patreon poll, ive updated it another few steps)

Wild Aunt Chase no has resulting text message features to post quest. (All paths)

This quest will be getting a new extra branch (Love Route). And will also be getting in person interactions for all branches. (Hopefully next update)

Bite the cock that feeds Quest, now reaches the end of its content correctly, which I believe unlocks the last of the vids which was previous blocked behind a coding issue.

NPCs

Fixed a few location issues (corruption interaction) with Riley, and changed the talk interaction for those also.

Bully NPCs no longer try to bully you when inteacting.

Locations added

No New Locations this time

I have fixed locked doors / NPC answering them, so that if you are on a certain point in a quest that requires a trigger inside that building then person answering recognise that and lets you in.

The current only example of this is that Jimmy will let you into his appartment during the wild aunt chase quest to do the trade. While before you would have had to be friend him (like 15+) to get in.. that made no sense..

Engine changes

This is where the biggest changes have happend

There are now random location events that will occur at certain place / times.

These are limited to 1 occurance per day, to make sure they dont end up annoying the player.

Bully events now occur at certain location. At current these are limited to around the school.

These will develop as they fit in to quests and will start to occur in different locations (sister around house for example)

The bullys are both boys and girls, and you can choose to fight/Run(success depends on stats), pay or offer something else (depending on if you have what the bully wants)

There is gay content with the NPC bullys, but you can avoid this by paying / fighting.

At current there is one example of a non bully NPC becoming a bully in Bailey. (this depends on if you ended the quest with the sub route).

Aunt Chase is going to also turn bully in the future, based on her quest finish.. And like I say, so will others.

You can only be bullied once per day in total. This should again avoid this becoming a irritating occurance.

Code line count on v0.6 - 13776

Code line count on v0.65 - 14286

Comments

So you do get a neg stat for anything other than successful fight back / run away.. The success of fighting back / running away both have 2 stats related.. so having them higher should give best chance of a win.. however like in any fight.. there will always be a chance of losing.. I have taken the dom/sub out of the bullying for now.. I am probably going to have to tweek some of the results from stats a little.. but having limited the being bullied to 1 per day, it shouldnt get too negative.. I believe the being a bully option is still possible.. I havent changed that, so it should still work.. but it only really works (if I remember correct) when your dom is very high and the npcs dom/sub is low.. so there are not many npcs who this works with (well unless you neg them alot).. Glad you liked the update in general though, I really wanted to work on the game as a whole more than individual stories for this version (but last minute was able to put together the mother 3rd trip also.. :)

Zenney Darkstar

like the update but one issue. i get bullied even when my dom and fighting ability's way to high to be bullied. at a certain point bully's should just not mess with you. now if i could bully the bully and get money from them that would be a different question but at of right now for some events no matter what i do im getting a net negitive. be it in my dom, my stuff or my money. espeshaly as the fight back or run options wishywashy so it dosnt alwase work.

Kevin Daley


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