First, Mrs. Rachel night versions will be delayed. I had everything finished, but my internet at my studio was slow today and couldn't upload it. I'll do it on Monday. Above is Themis in her Golden, Divine Bikini.
With Marco, it's going well. Still inside the dark tube but much closer to see the light. I made some changes about the system, and now it's done. First, I will reveal something important about Marco's personality. He's a good, nice, well-behaved boy, who gets into trouble easily. Why? That's a part of the main plot I won't reveal. However, one of his flaws is that his temper changes constantly and he's not firm enough. So, he can be Devastated, Depressed, Meh, Cool and Upbeat. And the most unstable is when he gets Worried. Depending on his mood, it's how things will happen.
Marco's Devastated, then everything you try will have 80% changes of turning into a disaster.

Marco's Upbeat, then everything you try will have 80% chances of success.

And when his stressed, anything can happen....

Let's imagine Marco's training with Angela...

If he slows down, Angela will give him some extra motivation..


And this motivation might be too much and make him lose balance...

Then, Themis, the Spanking Goddess who protects us all, will intervene. And, she has 3 ways.
She may show you several OPEN DESTINY TOKENS, and you will have to react quickly and select Super Equilibrium, or at least Divine Fate to roll the dice. If Marco's DEVASTATED, you will have 0.5 seconds. If he's UPBEAT, you'll have 5 seconds.

Another way is that our Spanking Goddess shows CLOSED DESTINY TOKENS, where you will need to select one. One is Equilibrium, another DIVINE FATE (roll the dice), and the rest are fails. If Marco's UPBEAT, there will be only 2, equilibrium and Divine fate. If Marco's DEVASTATED, there will be 6, with 4 failures.

Let's imagine you get DIVINE FATE. Then Themis will appear and say:

If Marco's DEVASTATED, she will ask to roll above 10. If he's UPBEAT, she will ask to roll below 10.
Most activities will have only 1 of the three possibilities. I wished I could use more the Quick reactions, but unfortunately this one makes the program unstable... and it can skip a scene. So, quick reactions will be limited. The other 2 are reliable.
How can Marco improve his mood? Easy, INTERACTING WITH GIRLS!

And if that interaction ends with Marco and the girl playing PEEPEE GAMES at the LADIES ROOM, UPBEAT MOOD IS GURANTEED!
I believe it can be a very fun, dynamic game, with a lot of things to do.
1. Spankgika with Mommy Nadya
2. Xtreme wrestling on Saturdays
3. Training (one mini training game per girl)
4. Rock, scissor and paper.
5. THE MAIN QUEST
6. 3 library side quests.
7. Eight ladies to go OTK. (12 when the second part comes). Two MAIN (Ms. Schumann and Mommy Nadya), 3 GIRLS (Angela, Violet and Greta) and the others will be "extras".
8. Desperately find a way to improve Marco's mood when he's DEVASTATED!
I took this mood system from an old game I loved: THE SIMS.
Now, here's the first glimpse of one of the main scenes.
I'm building the scene carefully. Want to add a lot of tension.... which is not easy to find the right pace. The first thing is Ms. Schumann's radical change. She's always nice, caring, and lovely. Totally different from Ms. Appleby. But when you're in detention, SHE WILL BECOME A REAL PSYCHOLOGICAL SADIST.

She will take her time... and perhaps put you to write 20,000 lines.

Or she can make you organize her papers.

... and then, without warning...

Over the desk? Over the knee? Over one knee? Hand, ruler, cane? Corner time? Or perhaps all? Ms. Schumann will decide! (just like Mrs. Rachel in her game).
And what if Ms. Schumann just decides to write a note to Mommy Nadya? Then the tension will be when Marco arrives home....
That's the part of the game that I want to make DARK.
...and will add some TERROR, because ZARGANA WILL BE AROUND!

I just hope I can really achieve what I have in mind! At least, I'm doing my best...
Ken L. Black
2023-11-13 00:09:50 +0000 UTCdarthbrat
2023-11-12 16:32:59 +0000 UTCJason Voorhees
2023-11-12 11:39:21 +0000 UTCHecMX
2023-11-11 16:43:23 +0000 UTCKen L. Black
2023-11-11 15:42:04 +0000 UTCHecMX
2023-11-11 13:49:23 +0000 UTCJonny Delahaye
2023-11-11 07:46:42 +0000 UTCdarthbrat
2023-11-11 06:40:55 +0000 UTCHecMX
2023-11-11 03:49:47 +0000 UTCJason Voorhees
2023-11-11 02:00:47 +0000 UTC