Didn't take 24 hours that I published Bratwatch at itch, and somebody posted it at the hatred f95 site. https://f95zone.to/threads/bratwatch-by-otk-productions.212401/
It was someone other than a Patreon member this time. Maybe it was a kind individual who wanted to give the community a taste of a new game through the demo. Sadly, f95, the platform where my game was published without authorization, actively encourages users to share the paid version, knowing that independent developers are unable to take legal action. I want absolutely no connection with that site in any situation.
I'm not sure if the person who pirated the complete versions of my games will see this. Addressed to you and others who believe they are making a substantial impact on the adult gaming community, or simply want to seek revenge by sharing the paid version of my games:
Independent Developers Are Not Major Corporations
Unlike big companies such as Adobe, independent developers like myself cannot afford to absorb the losses caused by piracy. When you pirate my games, you are directly undermining my ability to continue creating. Major corporations might recover from piracy, but for small developers, it can be a fatal blow.
The Dire Consequences of Piracy
Pirating my games puts my entire business at risk. If I cannot sustain myself financially, I will be forced to abandon my projects and seek other work. Complaints about too many abandoned games? Then stop contributing to the problem. Your actions directly impact the survival of independent games.
Pricing and Business Model
I understand that some may think my games are expensive. However, I release complete, polished games, not incremental updates. This means you get a fully finished product right away, rather than paying for piecemeal updates over years. Supporting this model ensures that you get quality games (at least the best I can do) without the drawn-out development cycles seen elsewhere.
Many developers offer games in a piecemeal fashion, releasing frequent updates that can be minimal at times. While some work diligently under this model, others may take advantage of it, prolonging development and selling each small update at a low cost. This can result in fans spending anywhere from $60 to $600 over several years FOR A SINGLE GAME, paying $1 to $10 every month just to get the latest update a bit earlier than its public release.
The Reality of Free Games
Yes, there are high-quality games available for free, but this is often because their developers have already profited through substantial patron support. For example, you can now get "The Treasure of Nadya" for free, but that happened after they garnered 10,000 patrons contributing $2 to $23 per month for early releases, paying for several years. Because I regularly release complete games, I don't have the privilege of having such backing. Remember, creating a game is a time-intensive process, and developers need to make a living.
Support My Work
If you enjoy my games, do not pirate them. Piracy endangers my business and the continuation of projects like the Spankingverse. As video game development is my primary income, your support is crucial. Without it, I will have no choice but to move on to other work, and my games will cease to exist.
Taking a Stand Against Piracy
To those who continue to pirate, know that I have strengthened my security measures. Your actions are not only illegal but also incredibly damaging to independent creators like myself. If you value the work I do, support it legitimately. I've developed a low-cost plan for those who are unable to afford a high membership fee. You can get my full games at 20% off, choose your own pace of payment with contributions as low as $5 per month, and receive monthly videos and gifs as a bonus.
Thank you for your attention and understanding.
darthbrat
2024-06-17 23:23:15 +0000 UTCHecMX
2024-06-17 01:27:46 +0000 UTCdarthbrat
2024-06-16 19:21:09 +0000 UTCdarthbrat
2024-06-16 19:13:33 +0000 UTCKen L. Black
2024-06-16 18:36:30 +0000 UTCdarthbrat
2024-06-16 18:27:45 +0000 UTCKen L. Black
2024-06-16 18:27:24 +0000 UTCdarthbrat
2024-06-16 18:15:39 +0000 UTCdarthbrat
2024-06-16 18:05:39 +0000 UTCdarthbrat
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2024-06-16 17:33:02 +0000 UTCdarthbrat
2024-06-16 16:40:23 +0000 UTCHecMX
2024-06-16 16:07:14 +0000 UTCHecMX
2024-06-16 15:51:53 +0000 UTCdarthbrat
2024-06-16 15:46:36 +0000 UTCdarthbrat
2024-06-16 15:21:39 +0000 UTCKen L. Black
2024-06-16 13:56:27 +0000 UTCKen L. Black
2024-06-16 13:55:02 +0000 UTCdarthbrat
2024-06-16 00:56:26 +0000 UTCdarthbrat
2024-06-16 00:54:43 +0000 UTCdarthbrat
2024-06-16 00:31:42 +0000 UTCdarthbrat
2024-06-16 00:00:46 +0000 UTCdarthbrat
2024-06-15 23:50:28 +0000 UTCHecMX
2024-06-15 22:15:34 +0000 UTCKen L. Black
2024-06-15 21:39:40 +0000 UTC