SamuZai
divinedawn
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Weekly Update and Roadmap

Roadmap

As discussed in the weekly update, 0.4 will include Mastery, adventure 1, the setup for those, and some fluff.  I don't foresee any major issues now that I've tested mastery/adventures fairly thoroughly, but realistically yeah there will probably be some bugs and skeletal content at times.

Looking forwards;

-0.5 will flesh out the camp content significantly, both for relationships/lewds and a bit of lore. It will hopefully include the next main character as well, who will give you a TOTALLY NOT ESTUS FLASK with limited uses per adventure so you have healing options other than magic, and hopefully you'll be able to sex battle her or just fight her normally... or just talk to her. There is a small chance it may include the next adventure as well.

-0.6 will continue fleshing out camp content, hopefully getting more meaningfully into Metatron and Sam's romance routes (and possibly lewding), and by then it should be ezpz to introduce the second adventure if it doesn't make it into 0.5. We MAY get tier 2 abilities here, which have roughly double the mana cost or cooldown of t1 abilities, so dealing with those resources will become much harder. HOPEFULLY by 0.6 learning elements/weapons from party members will be a thing, otherwise 0.7.

-0.7 will include t2 abilities if they don't make it into 0.6, and by this point camp random flavor events should be done, as well as a much better variety of night sex/random sex events. It MAY include the Deepwoods, which will probably be wonderfully fucked up.

-0.8 to 1.0 should, hopefully maybe, take us to Braedon and cover equipment system, more party members, NPC trainers (possibly including the first martial arts instructor, but that may not be until 1.1-1.3 ish), and maaaaaybe start touching on the geopolitical implications of your actions on the world. That probably won't start paying off until you find the second Dolmen Gate - more on that much later.

-The game as a whole will continue on LONG past 1.0, I'm guesstimating 2-3 years to even come close to including all the content I have planned, and I have a bunch of ideas for side content to add after that point too. That said, not all of it is very well worked out yet, so I don't want to talk specifics of stuff that may change by the time it happens.

Obviously all of this information will become public as I work on each patch, but I wanted to give you guys a longer look forward as thanks for your support. Seriously, thank you all. I started this as a hobby, I just wanted to tell a story and maybe write some lewds, I didn't even hope that things would go this well overall and that I would actually be able to start commissioning anything this early. Admittedly I'm... very new to all this, so please cut me a little slack, but gonna try to make a point of doing this right.

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Below is a transcript of the weekly update from the discord, in case you don't visit discord.

Weekly Update

Alright, we're gonna dropkick the weekly update early(?) because why not.

As the last week of status updates goes into detail about, the Mastery system is now finished and functional, with pretty much all abilities done - 0.4 will include that for sure.

The Adventure system is also essentially done and tested; there's still polish to go but I've already got a bare bones functional adventure area working.

Tentatively speaking, the coming week will probably mostly be actually fleshing out the content of adventure 1 and the setup of you leaving village to go out on it.

I really doubt the camp system will be super impressive going into 0.4, probably just a cowgirl scene with one of the succs and maybe a few convos depending on how much time I have. 0.5 will expand on that.


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