Update 0.22 Roadmap
Added 2022-08-04 18:12:03 +0000 UTCI'll chill for a few more days to recuperate. But starting end of this week/early next week, the current rough plan;
- Revamp starting weapons, add a few more weapons (will do a vote for which), improve trait support for various weapons (including Greatsword).
- Charisma traits and abilities to drive it home as a valid support stat.
- Netzach+ beta to test new stuff.
Afterwards;
- HOPEFULLY both Deepwoods areas 2 and 3, and the game opening revamp, but if I have to prioritize I'll focus on the opening.
- Deepwoods 2 will likely have Tree Dad and some of the forest guardians, 3 will have the problem behind the hob bullshit. May end up pushing them together into one area in hopes of not bloating player level too much LOL
- Opening changes will focus on the pre-temple stuff and add Amnelis, with smaller changes to temple and home, as well as Outskirts to relieve all that sexual tension with Amnelis, knowimsayin GOD I WANT TO FUCK A NYMPH.
- Beta-test opening changes
- Curl up into the fetal position and cry
------------------------
Most likely, Alicia (Badon earth trainer/party member) won't make it in until the next update, which is when I hope to polish off Deepwoods, then move onto the post-Badon plotline and start moving towards Astrologia.
I'm not sure yet if I'll aim for a smaller 1-month update, or go big and try to finish everything opening/deepwoods related in another mega-update before going back to smaller normal ones. Honestly, probably depends on how this one works out in terms of patron influx, more regular updates tends to mean much better visibility.