SamuZai
divinedawn
divinedawn

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May 21st Weekly Update

More of a mechanics-heavy week this time around. Aether spells got a massive update, particularly completely reworking Chesed (1->7 spells) and updating Malkuth quite a bit as well. Some fancy new stuff for spellsword builds and the like as well.

Metatron is also getting the first installment of her martial arts; much like Ashley it'll be doled out in pieces.

Got going on the Deepwoods finale content as well, mostly planning and setting up art music etc so far but I thiiiink I have things set up better now.

Not sure exactly when the next update will hit, in a best-case scenario I'd say may 30th, worst-case scenario somewhere around june 6th. Should have a better idea next post.

Comments

An combination of character bonding, character development (for the MC as well as for character for whom it's fit like Maya and Ashley) and world building. Ina comes from a completely different culture, maybe you can even say from a different world. Surly fighting techniques would develop differently, especially once they had to adopt their fighting styles from undersea to land combat too. For realistic weapon handling I would watch Shad and listen to why the stick is the best weapon.

Potentially, but trainings tend to take a while so I've been holding off on going crazy with them. There's a lot of weapons and more coming all the time. What would you like to actually see from them? Basics about realistic-ish weapon handling? Practicing moves? Just bonding with Ina over a shared love of handling thick shafts, and teasing her about the implications?

Cryswar

Will we get such trainings for weapons? Like could Ina show us how to handle our spear right?


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