SamuZai
hypnogon
hypnogon

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Trance and Trigger: First Look

The framework for Trance and trigger is focused on card handling and movement. The aim to have an appealing aesthetic in the flow of card movement should not be overlooked. 

The game will also be replicated in VR space in the future so it can be playable on nearly any hardware platform. A online multiplayer backend is in the works to establish a social/community outlet that connects members beyond audio listening.

Gameplay mechanics will revolve around each card possessing 2 modes: a trance mode and a trigger mode. The gameplay is planned to be easy to pickup and I'm working on how to add lots of depth for masterful competition.

Trance and Trigger: First Look

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