Hello dear Patrons,
As I continue with the UI redesign, today I bring you another cool release this time featuring a brand new Inventory UI and Shop UI. I hope you like the new design.
Another big updates in this release are 2 new monsters added, code improvements/estability and updated the Canvas modding platform to work better with the current version of the game.
Here are the full release notes:
GAME
+Added new Big Scorpion enemy.
+Added new Big Bat enemy.
+Game now allows modding platforms to initialize game with certian settings
+Lots of code refactoring
+Added new original CGs for player's relief (wink) events (in bedroom and in public restroom).
+Removed a lot of placeholder CGs.
+Updated tutorials images to reflect latest UI update.
+Reduced the chance of showing events in the forest since it was too high and annoying.
+Added Big Bat and Big Scorpion monsters to the sewers dungeon.
UI
+Completely redesigned the Inventory UI.
+Other UIs should now have a similar look like the new Inventory UI.
+Added new icons for the new Inventory UI.
+Shop UI has been redesigned to use the grid view (like the inventory) and now has tabs to Buy or Sell items.
+Item tiles should now show the price when displaying on the shop UI.
ENGINE
+Added ability to configure the chance of a random scene events on locations.
+Lots of refactor and bug fixes.
CANVAS (modding platform)
+Added a new way to load the original HTopia game's latest version and test the mod project in it.
+Game can now load a mod project on the fly by passing modding settings (internal).
+Fixed a lot of issues in the project after being outdated for quite a while.
+Created characters now get a random inventory of clothing + outfit.
+Character Clothing editor now works properly off the character inventory.
Cheers!