Audio
Added 2021-02-06 23:51:06 +0000 UTCIt has come to my attention that my audio practices may be improved.
(i didnt know how to write this lmao)
I mostly use head phones for when im doing audio, so i just use the d/b numbers to average out how loud everything is. Thing about audio is its different on every device whether it be headphones speakers etc. could be a quality thing or something else whooo knows. I just make sure the audio doesnt spike into the red.
I cant really check with the speakers I have >_>
Same thing can be said about monitors with how bright i make the animations. I try to go dark because i think it looks better, but it can really muddle what you can see depends on the monitor. :l
Anyways audio stuff. I try to make it somewhat realistic, but with what I make it can go either way because its what we came for its mostly preference in my opinion
Suggestions are welcome
Comments
God damn this is painfully tied...
The Cultured Lord
2021-02-07 21:14:05 +0000 UTCI would say you just need to learn how to reduce the dynamic range of the audio so it translates better to more devices, otherwise the design itself isn't bad
ThatOneLewdDude
2021-02-06 23:58:12 +0000 UTCI personally think your audio is fine the way it is.
Bobby Mackolatoo
2021-02-06 23:53:46 +0000 UTC