Game Build v0.6.16.1 (QoL - Map UI, Navigation, and Interactions)
Added 2024-02-01 05:15:01 +0000 UTC
Additions
A map ‘key’ button was added that will show you which colors correspond to which path types and what the map icons generally mean
Changes
Overmap intractability and UI feel should be improved:
Various buttons should now hide or be shown to try and de-clutter the UI a bit
More of the old UI text has been updated to the newer UI text solution
It should be more clear when the game is ‘paused’ to process end of turn actions and Kingdom AI
Other small tweaks
Fixes
More buttons found to be without SFX now have them
Panning the camera by hovering the mouse at the edge of the screen is now disabled by default and can be re-enabled in the in-game settings
A few dialogue related bugs were fixed:
A bug that caused dialogue to fail to load when running a text animation that flashes the location on the screen has been fixed
A lingering bug from the dialogue system update that stopped some ‘text replacement’ from working (e.g. the character’s name being substituted in for a tag like ‘char/0/name’) is now fixed
A bug relating to C# garbage collection that resulted in emotes sometimes not being properly cleared from the screen was fixed