Hi again! There have been a couple of changes in this patch, most related to game balance.
In v0.2 there was a big difference between Normal and Hard modes, so now there are 3 difficulty options, which should work better for most players.
Easy: does not have random Nemesis. All weapon types can spawn. Decent ammo/healing drops.
Normal: similar to Easy but Nemesis is included. Now there is a low chance for tentacle Nemesis spawns.
Hard: pistol only, low healing items-ink ribbon drops.
And now, there is a limit of enemies per room depending on its type, which is 4 for Hunters, 3 for rocket Nemesis and 2 for tentacle Nemesis.
The difficulty balance is not definitive and may change, if needed.
The crash at the factory was also fixed.
Download link is attached to this post.
Duke
2022-02-12 15:42:06 +0000 UTC