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Archived Arsenal Day 28 - Void

Shieldtember

Gorging Guard

Armor (Shield), very rare (requires attunement)

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This grotesque shield is one of a dozen items contaminated with fragments of Frahagil, confiscated by the Inquisitors of Trias Celestia from a smuggling vessel passing through the Lunaris Ocean from Argos. Among the seized relics were four fangs, three ribs, an eyeball, and several kilograms of flesh, but the specific part of Frahagil that birthed this shield remains a mystery. The organic material has completely overtaken the shield, forming a circular mouth lined with countless rows of sharp teeth, spiraling into an impossible depth.

The shield possesses the eerie ability to grab and consume objects from its surroundings and absorb nearby arcane energy. It can even establish a symbiotic relationship with its wielder, offering a fraction of Frahagil’s monstrous power—provided its insatiable hunger is met. Inquisitors speculate that the void within the depths of the shield’s mouth might be connected to Frahagil’s primary stomach, which has never been found and, according to myth, does not exist within the behemoth itself but resides in a separate dimension. If true, this shield could hold the key to uncovering the location of that enigmatic organ and everything the beast has swallowed.

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Devouring Hunger. The shield consumes physical and magical energy.

Satiated Slumber. The shield can hold up to 10 charges. Once it reaches 10 charges, it becomes satiated and falls dormant. It can't use its Devouring Hunger abilities until it resets to 0 charges after you finish a long rest, during which it "digests" the energies.

If you finish a long rest while the shield has 5 charges or fewer, its unfulfilled hunger affects you. Upon waking, you must succeed on a DC 15 Constitution saving throw or suffer one level of exhaustion. Until your next long rest, you have disadvantage on Wisdom (Perception) checks due to the shield's constant gnawing.

However, If you finish a long rest while the shield has 10 charges, it grants you a boon. Roll a d4 and gain the corresponding benefit until your next long rest:

1. Monstrous Vitality: You gain temporary hit points equal to 10 + your level.

2. Behemoth's Stride: Your movement speed increases by 10 feet.

3. Hunger Sense: You can sense the presence of living creatures within 60 feet, even through walls.

4. Monstrous Shielding: You gain bonus to AC equal to half your proficiency bonus (rounded down).

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All the files will be added to a new Shieldtember 2024 folder that you can find in the Vault


Archived Arsenal Day 28 - Void Archived Arsenal Day 28 - Void Archived Arsenal Day 28 - Void

Comments

That would be awesome, I could imagine more pieces could equal more bloodlust but higher power usage and once all pieces come together, the character becomes the new host. And sweet! I'm kinda doing some similar with some of the items where in my game, they are fragment shards of the Sin of Wrath and combining them can either grant the user tremendous power at the cost of their sanity or reawaken Wrath's true power. They have just given the ring to a Wizard who is soul trapped in their pet monkey and 1 player was able to rid himself of the fang for a redemption arc

SpeedyRogue0403

I have thought about that, actually. Maybe sometime in the future, I'll gather them all and rework them a bit to give them a set effect. and also, yes, in my campaign, my players were fighting the Arm of Frahagil, and they ended up there because one of them was using a Frahagil item (a greataxe from its jaw), and it lured them to bring it to the larger part of the body.

Sinlaire

AWESOME Sin i would like to see you make Frahagil

Vanilla Ice

Yeah, technically, you can. Just don't forget to feed it everyday~ The downside is kind of just a flavor to make it feel more 'alive' and keep the greedy glutinous theme for Frahagil's items.

Sinlaire

Here's a question: if you don't do any fighting during the day can you just "feed" the shield to have it gain charges to avoid the downside?

Alistair Ender

Oooooh i am so ready to see all these come together! Frahagil has been such an amazing story of a creature within these items and I cannot wait for the day that it may get a full stat block. Question for the items, have you ever considered giving them a piece based ability similar to the stellar armaments, maybe just even story wise like once all the pieces are brought together, you could reawaken/revive Frahagil?

SpeedyRogue0403


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